Codes for stalker cold blood. Cheat codes Stalker: Clear Sky

Unfortunately codes for Stalker clear sky not provided by the developer, but there is a small hack:
In the console during the game, enter demo_record 1, this will make it possible to fly throughout the location. When you get tired of flying, press esc.
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Game STALKER Clear sky (Stalker clear sky) is a prequel to the original. The plot takes place before the exclusion zone took on such a terrifying appearance, and the main action develops around the war of factions.

The game begins with a cutscene in which a group of scientists led by a stalker wandered somewhere quietly. But suddenly, something happened. First, the pseudo-dogs ran, and then there was a release. After the video, you regain consciousness, the head of the Clear Sky group named Lebedev told you that you survived the ejection, his people found you in the swamps. Everyone calls you the mercenary Scar. After the conversation, go to the bartender, he will tell you a little about the grouping, and then go to the headquarters to Lebedev. During the conversation, he will ask you for help - get equipment from the merchant Suslov and go to the outpost to help fight off the mutants.

Go straight, as you remember, you need to move carefully, throwing bolts in front of you, this is necessary so as not to fall into the anomaly. Climbing the tower, you will receive a message about a new release, your partner will die, but you will miraculously escape again. Talk to Lebedev. He believes that the reason for the frequent releases is that someone entered the center of the Zone (and who could it be??). You must help prevent a catastrophe (Scar has a special feature, he can survive the blowouts, but this gradually destroys his nervous system). But first you need to remove the siege of bandits from the camp, and since the Clear Sky grouping does not fight, but studies, and only you know how to fight, this is your job. Go to the hunter in the swamps. Before that, you can pick up a flash drive with information about the cache from the merchant.

In the swamps, you just need to increase the presence of the group, how to do this is clear, but where you choose. After completing this task, knock out the bandits from the farm. Having won in an unequal battle, go and secure the roads to the cordon and Agroprom. And then with the conductor go to the cordon.

The military is right in front of you, run away from them. And then go to the merchant Sidorevich, familiar from the first Shadow of Chernobyl. For a small assignment, he will tell you about a stalker who was interested in details. You need to bring him a case. Before that, you can talk to the Wolf. Now start the task. First, go and talk to Valerian. He is behind the embankment, he will offer you to talk to the hostage yourself, with the commander of the military, who knows where the case is, but does not say, knows that he will not be killed. He still won't say. Then go talk to the leader of the stalkers, he will offer to remove the accomplices of the military. So do it. After the destruction of two groups of military return to the hostage. He will give out the hiding place. If you talk to him after that, he will ask you for a gun, for which he will tell you about the location of his cache. I gave him a gun, you see, he did his time, he gave out the hiding place. Go to the hiding place, it is under the bridge in a basket, by the way, a soldier sat down under the bridge, do not shoot, he is not dangerous. Take the swag to Sidorevich.

After that, go to the diggers - there you will find out what the stalker named Fang was looking for. Arriving at the place, you will find a corpse, read the information from the digger's PDA. He sent a messenger to Fang, go and find the messenger, help him fight off the dogs. He will tell you that Fang has gone into the dark valley. Moving forward, you will come to a checkpoint of the Freedom group, do what you are told, otherwise you will either be shot or you will not be able to complete the task. The stalker will tell you that they can only know about Fang at their base, go there. There, talk to the commandant, he will say that in order to get an audience with their leader, you need to work. First, rid them of the terrible mutant and return for further instructions. He will tell you to take the ammo to the outpost, but first take the ammo itself from merchant Ashot. Go to the outpost, when you get there, you will see that no one is alive, bring the PDA to Chekhov.

As it turned out, the commandant was a traitor and immediately disappeared somewhere. Bring it to Chekhov's PDA, for which he will give you the frequency of Fang's PDA, by which he can be tracked down, in particular, now he is in a landfill. And yet, lay out everything of value, because instead of Fang you will find bandits who will take everything, you can also spend all the money - they cannot be laid out, and even if you complete the task of returning the property, no one will return the money to you. So, we settled down. Pick up Fang's PDA he lost. After that, Lebedev will get in touch and say to go in search of the cache of Fang and the company. Take all your equipment and go look for the cache.

The hatch leading to the dungeon is still closed, so run along the road from Agroprom and find the checkpoint of the Duty group, talk to the chief there. True, in this case I used an alternative way of talking - I shot everything, because for some reason the commander did not speak to me. Go to the Duty base and talk to the leader. He will say that he is ready to help you down if you help him. You need to flood the hole, for this go to Sergeant Nalivaiko.

Without thinking about the sad, you go down into the dungeon. Bypassing the fiery anomalies and avoiding the mutants, go right to the stairs leading up. In the next room, you need to destroy all the mutants, in fact, there is only one of them, but he, with his mental influence, will spoil a lot of blood for you. To destroy him, get closer to him, but so that he does not notice you right away. Don't walk on the bridge. When the task is completed, go to the next room and turn the valve (this will flood the dungeons), and then run as fast as you can. Along the way, you will be able to observe mutants that do not pay any removal on you, just run.

It's time to find the cache, it has not changed its location compared to the previous part. Remember that, as before, bandits settled in the dungeon. In the cache, you will learn that the Strelok and the company once went to the center of the zone and are going to repeat the trip. Get out of the dungeon and talk to the scientist Sakharov on Yantar.

He will report that the Shooter was supposed to test the Psi-radiation protection device, but disappeared. To find his trail, first get the documents from a group of stalkers who are also missing. Be careful, there are all sorts of psi-creatures with which to fight - only waste ammo - endless creatures. Therefore, just run to the corpses of stalkers, take the PDA and run back.

This information proved to be extremely useful, meet the Lefty Squad. After you help them restart the cooling unit, Sakharov detects the signal of the shooter, he goes into the red forest, follow him.

So, the shooter is right in front of you, but do not flatter yourself, there is an ambush on the way, and while you are dealing with it, the shooter will blow up the tunnel and leave. To get behind him, you need to find a forester, and to find a forester, you need to go through the forest, along the way you will find a corpse, take a PDA from it and go to its target. When you reach the place, you need to find the entrance to the anomalous zone (ala portal) above the tank, just climb into it.

Once there, go to the forester. He will send you to military warehouses to receive a signal from stalkers from near Limansk, they are trapped and he (and you) need to know all the information. Go to the next location and talk to the commander of the Freedom Post, then go to the mercenary village and talk to the chief there. He will tell you where the best reception is on the water tower, but there is a bloodsucker mutant, get rid of him too. Upstairs you will receive a signal from the stalkers, return to the forester. He will send you to return the artifact stolen by the bandits - only he can help you return from the anomaly. Now the matter is small, it remains to transfer the necessary information to the stalkers and they themselves will get out of the anomaly - along the bridge, at the same time they will free it from the bandits and lower it. Ask the mercenaries how best to get to the military transmitter. He will ask you how you want to act: alone or with the Freedom faction, choose what you want.

After the stalkers get out safely, go to the bridge and cover Lebedev's group with fire. Talk to the leader and climb to the second floor of the tower and cover the fighter near the bridge, don't forget about the snipers.

After capturing the bridge with a fight, scout the road through Limansk. True, on the way to go to war. A little further, go around the anomalies that return you back, go around the last one through a rusty bus. In the end, you will have to go through the construction site - be careful, there are a lot of enemies.

After that, the electric fence will block the road, turn off the generator and move into the abandoned hospital. That's where it will be hot, do what the leader of the stackers tells you: stay alive and save a lot of lives. Then the military will arrive, but it doesn’t matter to you who the enemy is, the main thing is to shoot down the helicopter, for this it is most convenient to use the RP-74 machine gun. Then quietly dump (through the doors on the second tier, they were previously littered). So with a fight break through to the catacombs, in fact, you will immediately find yourself near the Chernobyl nuclear power plant.

Lebedev will supply you with two new guns, one you will have to disable Strelka's psi-defense, and defend yourself with the other. First, jump a little on the portals until you find a convenient place (Lebedev will notify you).

So, when you neutralize Strelok, a phenomenon opposite to Lebedev's assumption will occur, anomalous activity will not subside, but on the contrary, the strongest outburst will occur, which will change EVERYTHING. At the very last moment, in the final video they will show an old acquaintance, Tagged, the main character of the first part.

This completes the passage of STALKER Clear sky, as you can see, there is only one ending in Clear Sky.

Mod Cold Blood is developed on the platform of the game Stalker Clear Sky and is presented as a global modification that changes the season in the game to winter. The developers of the mod are presented on the same platform as their previous modifications, namely such mods as Time of Change 2.0, which have established themselves as stable and well-executed projects. As for the plot of the game, the Cold Blood mod is more positioned as a freeplay modification, in which new and existing quests are added and changed. In addition to numerous gameplay changes and innovations, the developers managed to present the Exclusion Zone as realistically as possible in the winter, and this is one of the main differences between the mod and those that were previously presented to players in the category of mods developed for the game Stalker Clear Sky.

About the plot:
The developers decided to get away from the already boring original plot of the game Stalker Clear Sky and the modification took on the shape of a freeplay mod. The main character of the game was changed - he became a stalker named Chemist, despite the fact that the plot was replaced by freeplay, additional quests were not only left, but completely new ones were added using various code caches. The developers considered it necessary to leave many quests - these are quests such as, for example, flooding the dungeons and helping the Svobodovites in a showdown with mercenaries. Locations:
The locations that are presented in the game will fully correspond to the number and names that were presented in the mod called Time of Changes, the only difference is that in the Cold Blood mod these locations have acquired visual changes in terms of adding various game objects and replacing build trees with the original ones from Clear Sky . Additionally, the X-10 laboratory was returned to the game, which can be examined for various documents scattered in it. Game balance:
The balance has also undergone drastic changes and has its own characteristics. One of the main features is freezing, despite the fact that the game will cut game loot and increase prices. In contrast to these changes, there will be an increase in the price of rewards for completing quests, which in turn will be an order of magnitude more difficult. Gameplay innovations:
The developers will present several interesting gameplay solutions that have been implemented through the use of a GUI interface. We are talking about such items of inventory as an emergency supply and a first aid kit.

Name: STALKER Cold Blood

Developers: aleksn09, AzzzA, stalker36vrn

S.T.A.L.K.E.R.: Clear Sky (English S.T.A.L.K.E.R.: Clear Sky) is a first-person shooter / role-playing game, a prequel to S.T.A.L.K.E.R.: Shadow of Chernobyl, developed by GSC Game World. The X-Ray engine has been updated to version 1.5 to support DirectX 10.

In 2011, a group of stalkers got very close to the center of the Zone, due to which there was a strong Ejection that completely changed the entire Zone. Anomalies appeared in previously safe territories, as a result of which entire detachments of stalkers were locked among them and died. At the same time, anomalies disappeared in territories about which nothing was previously known. As a result, hostility flares up between factions for new territories, fields of artifacts and spheres of influence. The gang war begins. However, the Zone remains as unstable as it is often shaken by emissions

Cheat codes Stalker: Clear Sky

For the game Clear Sky cheat codes were not invented. Rather, the developers did not give open access to them and we can only use something at random without a guarantee of results. But talented people still dug into the game and found some interesting combinations that can be counted as Stalker Clear Sky cheats. Do you think immortality exists in the game? That's right, sort of.

You need to open the console and enter sv_dmgblockindicator 1 into it. This is what will give you the opportunity to not receive any damage at all. Although in some version of the Stalker Clear Sky cheat code works as a health restorer. So think about what is more important? Of course, it is much more tempting to get complete invulnerability. But if this cannot be done, isn't it better to simply restore health? Moreover, when you move to another location, you will start bleeding. Whether to use first aid kits, vodka or something else is up to you. Therefore, it is worth considering whether it was better to simply enter the code to restore health? Here is such an intricate Stalker cheat code Clear Sky.

If you are interested in more cheat codes for Stalker: Clear Sky, then use the program and you will be happy!

As in the first game in the Stalker series, the developers have left a rather meager list of codes for the game Stalker Clear Sky. Initially, the developers of the game did not plan to change the parameters and characteristics of the game using codes, but they left the opportunity to change the game, supplementing it with various modifications. However, the desire of players to change and customize the game for themselves has remained to this day, creating questions about how to get immortality, how to make endless money, etc.

Having said that there are no codes for Stalker Clear Sky, it will most likely not be entirely honest, there are still a few codes, but whether they are classified as cheat codes or not, you will have to decide for yourself. One of these codes is the code, when entered, the main character becomes invulnerable, but in some versions of the game it will work as a code to restore health. To activate it you need to open the game console and enter the following value: sv_dmgblockindicator 1 .

There is another rather interesting code that allows the game to fly around the game location. this in some cases can help you see the location of the enemy on the game map, thereby giving you the opportunity to orient yourself and evaluate your capabilities. For many, especially those who, for example, record game videos, various game reviews of modifications to the game Stalker Clear Sky, this code will become an indispensable assistant in creating interesting videos. To activate the code, you need to open the console and enter the value: demo_record 1 .

Despite this, the question of how to get immortality in the game, an unlimited amount of money, weapons, armored suits, quest items, in other words, become a "god" in the game, remains open. A small mod will help to solve this problem, which will provide an opportunity to realize all your wishes, limited only by your imagination and can easily change the codes for Stalker Clear Sky. The mod has a convenient cheat and spawn menu and will allow you to change the game in a few clicks to your taste without leaving the game and without poking around in the game files, which is a big plus, especially for beginners.

After you install the Lord of the Zone Gold 5, it remains to activate it by pressing the "ESC" key during the game, once in the main menu, press the F1 key. Learn more about its functionality, installation instructions and download codes for Stalker Clear Sky you can on this page: