Military equipment star wars. Star Wars Vehicles: Empire Ground Vehicles

Basilisk battle droid


Weapons: heavy laser cannons (2), claws (2).
They could be equipped with additional lasers, bombs, torpedoes, guided missiles, etc.

Basilisks were heavily armed, semi-sentient battle droids used by the Mandalorians. Among the Mandalorians, droids were known as "Bes"ulik, which meant "iron beast" in Mando. “Basilisks” were capable of fighting both in space and on earth, and were also armed to the teeth, thanks to which they soon became the favorite “pets” of the Mandalorians and the personification of strength in Mandalorian culture. With their Basilisks, the Mandalorians conquered countless worlds during the Exar Kun War approximately (4000 years before the Battle of Yavin) and the Mandalorian Wars. However, after the crushing defeat at Malachor V, the capitulating Mandalorians were forced to destroy the Basilisks on the orders of Jedi Master Revan, although some clans, such as Gendry and Ordo, managed to retain them. A few Basilisks survived into the era of the Galactic Empire, but by this time they had become little more than an exotic means of transportation. "Basilisks" possessed primitive artificial intelligence comparable to that of a semi-intelligent predator. Their level of consciousness allowed them to act independently, but in battle they always appeared with a rider. Over time, a strong emotional connection was established between the “Basilisk” and its owner. The droids were even able to sense the death of a rider, after which they would emit a deafening mechanical howl. The Basilisk's Mustafar steel hull was covered in heavy toranium armor and was usually painted green, although grey, red or gold were also available. In addition, many Mandalorians decorated their vehicles with swords, battle axes, and other weapons. On the back of the Basilisk there was an armored saddle, which almost completely protected the rider. Even in those distant times, “Basilisks” looked very unusual, resembling incongruous semi-organic alien structures. They resembled some cross between a Curran beetle and a Zalorian rock lion, but instead of jaws they were armed with lasers, and in place of antennae were the air intakes of jet turbines. Once in a combat zone, the Basilisk would raise its rear "wings" to reveal rows of high-speed rocket engines. The Mandalorians used several specialized droid models for various types of combat. Two-seat bomb-throwing models accommodated a pilot and gunner; models of the "stealth" class were distinguished by lighter armor and the presence of additional engines. The most common option was the model for open combat - a single-seat design that maintained an optimal balance of armament, protection and speed. Battle droids could operate both in the atmosphere and in deep space. The two heavy, hanging front claws were used to break obstacles and cut through crowds of enemies, and as an additional function served as landing gear supports. With the help of its front and rear sensor clusters, the Basilisk could quickly detect an impending attack from almost any direction. Mandalorian riders hid droids and hand weapons - axes, swords and blasters - in the droid's skin plates. Shortly before the Mandalorian Wars, the Basilisks were seriously modernized: they had a normal cockpit and even compartments for troops, and improved protection, armament and controllability. Such droids were fully consistent with Mandalorian combat tactics and were a versatile and fast ground-air unit of heavy equipment. They were used mainly for orbital landing, supporting ground troops, bombing and attacking ground targets. They were also often used in space battles as heavy fighters.

Disruptor-class Dreadnought

Old Republic Dreadnought

Victory-class Star Destroyer


Weapons: turbolaser batteries (10), twin turbolasers (40), missile launchers (80), tractor beam projectors (10).
The Victory-class Star Destroyer is the very first ship in the Star Destroyer series. The Victory was originally a ship of the Old Republic, but with Palpatine's rise to power, these ships became part of the Empire's fleet. The Victory-class Star Destroyer entered service with the Republic fleet shortly before the end of the Clone Wars. The Clone Wars allowed the ship to very quickly prove its combat effectiveness. The first flotilla consisting of ships of this type was the Victory Fleet, which crushed the separatists in many battles. The separatists did not have anything that could be opposed to the new ships. After the Clone Wars, Victory-class cruisers were considered the most powerful ships in the galaxy for several years. Only very large ships of the Confederation or personal ships of major rulers, built to order and presented in a single copy, could compete with the “Victories”. With the establishment of the Empire and the advent of more advanced Imperial-class Star Destroyers in its fleet, the production of Victories decreased, but this did not mean that Victories lost their importance for the Imperial Navy. They continued to serve in some navies. They continued to be involved in combined arms operations of the fleet. Many of them were in reserve in the Galaxy Core. Pobeda are an excellent addition to ground operations, as they are capable of entering planetary atmospheres. The ship's ability to provide artillery support to advancing troops directly from the upper atmosphere provides enormous assistance to ground forces. This gives Pobeda a significant tactical advantage, since much more destructive and accurate strikes can be launched from the atmosphere. However, Pobeda is not capable of landing on the surface of the planet without a specially prepared landing site. Despite the primary purpose of the Pobeda as a fire support ship, this ship can also be very dangerous for large enemy ships. A full torpedo salvo from all 80 guns can remove the shields from the MC80 and permanently disable its protective field generators.

The Death Star


Weapons: superlaser (1), turbolaser batteries (5000), heavy turbolasers (5000), laser cannons (2500), ion cannons (2500), tractor beam projectors (768).
The initial technical design of the Death Star, then known as the Great Weapon, was created by Geonosian industry. These weapons were designed to destroy the armies and planets of the Republic. Poggle the Lesser gave the plans for the Great Weapon to Count Dooku to keep them from falling into the hands of the Jedi. Dooku gave the project to Palpatine. Later, the plans were expanded with Wilhuff Tarkin and Wright Synar's vision for the Expeditionary Battle Planetoid. After the destruction of the Separatist Council and the end of the Clone Wars, most Separatist developments passed into the hands of the Galactic Empire, including the unfinished battle station. Construction resumed under Imperial supervision and took place in orbit of the prison planet Despaera to give Palpatine's newly created Empire unlimited power. Wilhuff Tarkin was assigned to covertly lead the secret project. Tarkin's creative thinking led to the implementation of the Death Star as the Empire's main weapon to keep the galaxy at bay. To speed up the construction of the superweapon, Darth Vader organized an invasion of Kashyyyk, and its inhabitants, the Wookiees, were enslaved. These Wookiees were transported to Despaer, at the Death Star construction site. Most of the funding came from funds previously earmarked for the Systems Research Division and the Public Works Division. Particular attention was paid to the technology of creating a superlaser - the heart of the entire station. By this time, Tarkin already had many of the galaxy's brightest minds, including Tol Sivron, Qwi Xux, and Bevel Lemelisk. Even before the Death Star was built, its prison blocks began to fill with detainees. Political violators of the building, rebels, dangerous pirates, even the remnants of the Security Forces of the Royal House of Naboo, who unsuccessfully tried to save their queen, and other enemies of the Empire disappeared from the people in the giant prisons of the unfinished station. After completion of construction, Tarkin, in order to test the superlaser, destroyed Despaer. But the rebels managed to find the station's weak point using the drawings (one part was stolen by Kyle Katarn and Jen Ors from the imperial base on Danuth, and the other was captured during the raid on Toprava) and destroyed it in the Battle of Yavin.

Death Star 2


Weapons: superlaser (1), turbolaser batteries (15000), heavy turbolasers (15000), laser cannons (7500), ion cannons (5000), tractor beam projectors (768).
Unlike the first Death Star, which took 19 years to build and become operational due to supply and design issues, construction of the new station took much less time (approximately 2-4 years). Techniques for accelerated construction have been developed since the time of the original station, and Imperial engineers made sure to allocate enough space on the station for the maximum possible number of self-replicating construction droids. The location of the construction site of the second Death Star remained a mystery to the rebels for a long time, unlike the construction of the first station above Despaer. After the initial stages of construction, the location of the construction site was changed by order of Darth Vader. Construction continued in the Endor system. This system was chosen because of the large deposits of necessary strategic metals on the planets Dor, Eloggi and Megiddo, but the actual construction took place in orbit of the forest moon Endor. Due to the anomalies and almost complete lack of information about this region, the Endor system was an ideal place for the construction of the Death Star. To protect the station at the time of construction, the Imperials installed a powerful shield generator on the Sacred Moon that surrounded the Death Star. To protect the generator, a special garrison detachment “Storm” was created. The most significant changes in the Death Star's design were the result of analyzing and eradicating the shortcomings of the first battle station, due to which it was destroyed during the Battle of Yavin. They consisted of reducing the diameter of the exhaust shaft into which the proton torpedoes hit, causing a chain reaction that destroyed the reactor of the first Death Star. Instead of a single two-meter outlet, there were millions of millimeter-wide exhaust ducts scattered across the surface of the station, each venting a small amount of excess temperature and gas into the vacuum. Even the most careful shot from a blaster could hardly hit them. And even if it did hit, it would dissipate along the road to the reactor in a chain of ingenious mechanisms. There was also a special system that closed the holes in the event of an unexpected attack. The entire improved defense system was in line with the military's views and was designed to make the new Death Star invulnerable. The next transformation to the battle station was to improve the superlaser. The weapon was still located in the northern hemisphere of the station, but it was significantly more powerful than the superlaser of the first Death Star and required only three minutes to reload instead of 24 hours. In addition, the improved superweapon was equipped with low-energy weapon functions and a precision targeting system while maintaining enormous destructive power, allowing it to destroy enemy ships, while the first Death Star was only suitable for firing at targets the size of planetary bodies. The new station's increased external surface also made it possible to accommodate more conventional weapons such as turbolasers, further enhancing the Death Star's already impressive defense system. But the destruction of the protective field generator on the surface of Endor allowed a group of Alliance fighters, led by Wedge Antilles and the Millennium Falcon under the command of General Lando Calrissian, to penetrate the station's superstructure and damage the reactor. The ensuing chain reaction destroyed the station. Many highly trained Imperial personnel died aboard the second Death Star. The explosion of the station and its subsequent fall to Endor led to the Endor Apocalypse and the death of many Ewoks.

Executioner-class super destroyer


Weapons: turbolasers (2000), heavy turbolasers (2000), heavy ion cannons (250), laser cannons (500), missile launchers (250), tractor beam projectors (40).
Engineer Lyra Wessex, who had once designed the Venator-class Star Destroyer and the Imperial-class Star Destroyer, came up with a design for a ship that dwarfed every other ship in the galaxy. The Emperor was interested in the project and allowed the construction of four ships of this type to begin simultaneously at the Fondor and Kuat shipyards. The Senate tried to protest against the Emperor's decision, but Palpatine was able to convince them. After the death of the Death Star, the Emperor ordered the construction of the Executioner to be accelerated. The reason for this was the emperor’s desire to provide his citizens with another symbol of the greatness and inviolability of the New Order. The size of this ship was 19,000 meters in length (versus 1,600 meters for an Imperial-class destroyer). The crew of such a ship was approximately 280,000 people. The ship carried at least 144 fighters, and its massive hangar could hold and service thousands or more. In addition, on board were 200 other combat starships and support ships, 5 garrison bases, and a sufficient number of stormtroopers and walkers to destroy any Rebel base. Powering such a Star Destroyer's shields alone required an amount of energy equivalent to that of an average star. Also on board this giant was a support squadron, like Star Destroyers of other series. The Executor could carry more than a thousand fighters, approximately more than five hundred TIE fighters, and as many other Imperial-made fighters. However, the standard layout included only 144 fighters (12 squadrons), which was only twice the size of the Imperial air wing, and was clearly insufficient to cover a ship of this size. The first two ships of the new type left the stocks at approximately the same time. The first ship, named Executor, became Darth Vader's flagship, and the second, Executor II, was hidden on Coruscant and renamed Lusankya. The Executioner's first mission, in which the Sith appreciated its power, was the destruction of the Alliance base on the planet Laaktien. Soon the ship was actively involved in many operations against the rebels. The first Executor died at the Battle of Endor when it crashed into the unfinished Death Star. Palpatine gave Lusankya to the Director of Imperial Intelligence. and to his mistress Ysanna Isard, and the two remaining ships from the first series were given to admirals chosen by Palpatine personally. The Lusankya was hidden on Coruscant, disguised as one of the planetary shield projectors. Later, after the liberation of Coruscant by the Alliance, Lusankya was able to take off from the surface using a giant repulsor platform that was buried with it, and Isard fled on this ship to Thyferra. After the operation on Thyferra and the victory over Isard Wedge, Antilles captured the Lusankya as a trophy and gave it to the New Republic. Subsequently, the restored Lusankya became the flagship of one of the New Republic fleets and took part in the Orinda military campaign against Admiral Gilad Pellaeon. One of the most notable battles of this period was the Second Battle of Orinda (in the title illustration), in which the Lusankya met in battle with the same type of imperial ship, the Reaper. This was the only known battle in which such a super battleship was opposed to a ship of a similar class. Both ships were damaged, but left the battlefield under their own power. The death of "Lusankya" was very similar to the death of "Executioner". During the Southern Vong invasion, Lusankya took part in the defense of Borleias, during which it was heavily damaged. Repairing the ship was considered impractical, and therefore they decided to use the ship in a different way. They removed some of its weapons, disembarked the crew, and rammed it into the South Vong shipworld (which was about the size of the Death Star). Although the Republicans lost this battle, the invaders suffered enormous losses, which had a significant impact on the course of the war. In total, Lusankya served in the New Republic fleet for about 20 years.

Rogue Squadron

Rogue Squadron's history can be traced back to the Battle of Yavin, during which only two Rebel pilots from Red Squadron survived: Luke Skywalker and Wedge Antilles. The squadron was conceived by Commander Arul Narra along with Luke and Wedge. Red Squadron was reformed into two groups: the first, the Renegades, remained under Narra's command, the second became a new unit, the Rogues. The call sign “Rogue-One” was the call sign of the squadron commander, and what he is doing in the next Disney miscarriage is completely unclear. Narra appointed Luke Skywalker as commander of the new flight. He and Antilles became the core of the flight, along with several other pilots, including Zev Senescu, Wes Janson and Derek "Hobby" Klivian. During the final evacuation of the rebel base on Yavin IV, the Rogue flight covered transports flying away along the Ison corridor. The Rebel flight was destroyed during an escort mission to Derra IV. Narra died, and the convoy delivering cargo to the base on Hoth did not reach its destination. After this, the Rogue flight became officially known as Rogue Squadron, whose commander was Luke Skywalker. The squadron included several new pilots. Having gained greater autonomy, the group began to operate outside the general plan, always remaining ready to carry out any urgent mission. During the Battle of Hoth, new fighters joined the Rogues to man twelve T-47 airspeeders designed for pilot and gunner duties. Some of the newcomers were added to the list at the very last moment, such as the smuggler Dash Rendar. The Rogue Snowspeeders provided the Rebels with enough time to evacuate, although at the cost of many pilots being killed. After fleeing Hoth, Antilles took command of the squadron while Skywalker was on Dagobah. Later, after the capture of Han Solo, Skywalker and Antilles created twelve units in addition to the main group and Rogue Squadron was finally formed. During the Battle of Endor, Rogue Squadron was disbanded and absorbed into the general fleet, with many pilots assigned to other squadrons. The remaining Rogues and a few new pilots formed Red Squadron, whose name Antilles took in memory of the Battle of Yavin; he himself adopted the call sign “Leader of the Reds.” In fact, only five pilots remained from Rogue Squadron: Wedge Antilles (Red Leader, X-wing), Tycho Celchu (Green-3, A-wing), Wes Janson, Derek Klivian (Red-4, Y -wing) and Keir Suntage (Red-7, X-wing). And everyone except “Red-7” survived. Over the next year, Antilles was officially named commander, and Rogue Squadron grew to twelve pilots, the standard complement for a New Republic starfighter squadron. The Rogues took part in many battles, including at Brentaal IV, where they managed to capture Baron Soontir Fel, who then defected to the New Republic and briefly joined Rogue Squadron. Two years later, Antilles reformed Rogue Squadron. She was to become an important force in the confrontation with Ysanna Isard. Tycho Celchu returned to the reformed squadron, Corran Horn (former operative of the Corellian Security Forces), Gavin Darklighter (cousin of Biggs Darklighter, who died in the Battle of Yavin) and others joined.

From left to right: Tycho Celchu, Corran Horn, Wedge Antilles
At the same time, Gavin and Corran came up with the squadron emblem (in the title illustration) and introduced their own unique uniform (modeled on Horn’s green Corbez tunic, which he still wore). After the liberation of Coruscant, the Rogues organized a secret operation to rescue Thyferra from Isard, who had escaped from Coruscant, and carried it out brilliantly. After the end of the Galactic Civil War, almost all of the old Rogue team retired (Antilles and Celchu retired, and Horn became a Jedi Master), transferring command to Gavin Darklighter. He commanded a squadron during the Southern Vong War. The Rogues participated in almost all the most important battles, and then, after the Battle of Dubrillion, Jaina Solo joined the squadron. At the end of the war, Gavin Darklighter took command of the fleet and handed Rogue Squadron over to Jaina Solo. She commanded the Rogues until the Second Galactic Civil War. When the Imperial Remnant withdrew from the Galactic Alliance (a state formed during the Southern Vong War and consisted of the remnants of the New Republic, the Imperial Remnant, several small satellite states and the autonomous Jedi Order) and absorbed most of the galaxy (they were now called the Fel Empire and A remnant of the Galactic Alliance, in accordance with their size), the Rogues did not go over to the Empire, but remained in the service of the Alliance.

Phantom Squadron

The Wraith squadron, also known as the Wraiths, was a New Republic hybrid unit of pilots and commandos created by Wedge Antilles after returning from Thyferra. The original Wraith Squadron consisted of pilots who had been abandoned by all other units, giving the group a number of psychologically and emotionally unstable pilots, albeit experienced soldiers with useful commando skills. The Ghosts were created to carry out the mission-critical missions of traditional fighter squadrons and commando units - a revolutionary concept in New Republic tactics. The Wraiths first acted against Admiral Apvar Trigit, resulting in the destruction of the Star Destroyer Invincible and the death of Trigit after a campaign that began with the Wraiths' capture of the Imperial corvette Night Visitor. After Trigit's death, they carried out a series of covert operations against the warlord Zsinj. During this time, Garik Laurent took over command of Wraith Squadron from Wedge Antilles. They then returned to more normal service in the fleet under the command of Han Solo in the long campaign against Zsinj, which culminated at the Battle of Selaggis. The success of the entire operation was made possible by a double agent from Wraith Squadron, who was aboard Zsinj's flagship, the Iron Fist. Following this, the unit was transferred from the Navy to New Republic Intelligence, conducting missions such as the assassination of Imperial Admiral Kosh Teradoc. Wraith Squadron continued to play a vital, if not unique, role in the military during the Southern Vong War, even infiltrating occupied Coruscant. The Ghosts also participated in the liberation of Coruscant from the South Vong, along with Rogue Squadron. After the Second Galactic Civil War, the Ghosts were disbanded. However, soon the former commander Garik Laurent was asked to investigate the activities of the head of the Galactic Alliance Army, Stuyvin Taal, on suspicion of treason. To achieve this, Laurent unofficially assembled two teams of the Phantom Squadron. Two units discovered evidence of Taal's duplicity, and Laurent himself was able to expose the head of the Galactic Alliance Security Service, Borat Maddeus, as Taal's accomplice. After Thaal and Maddeus were exposed, Laurent was appointed head of Galactic Alliance Security and the officially re-established Wraith Squadron.

Escort frigate Nebulon-B EF76


Weapons: turbolaser batteries (12), laser cannons (12), tractor beam projectors (2).
The Nebulon-B Escort Frigate EF76 was a 300-meter warship designed and built by the Kuat Shipyards Corporation during the Galactic Civil War for use by the Empire's military space forces. The frigate's main duties were to escort Imperial cargo convoys and protect them from attacks by Rebel starfighters. Nebulon-B had an unusual shape for a spacecraft: a long, thin rod body with the main deck hanging in front, and a complex of 7 ion engines hanging behind. A deflector field generator was located above the propulsion part. In terms of speed characteristics, the frigate was not particularly maneuverable, being a bulky, clumsy and slow structure. Originally intended for defense, the ship had 2 squadrons of 12 TIE fighters in its internal landing bays. The central cylindrical tube was equipped with several devices for docking with other starships. Many Nebulon-Bs carried extremely sensitive sensors and multi-frequency antennas designed to receive and transmit information in deep space, allowing them to carry out reconnaissance missions over significant distances or report battle information to command ships. Although the Nebulon-B frigates were classified as medium-sized warships, the number of weapons they carried on board exceeded that of any other starship of their class, with the exception of the Carrack-class light cruisers. The standard frigate was armed with 12 turbolaser batteries and 12 laser cannons, as well as two traction beam projectors. The frigate's crew ranged from 850 to 920 people. During the Galactic Civil War, the EF76 frigate was actively used by both conflicting sides. The Rebel Alliance took possession of many of these starships after the Battle of Yavin, acquiring them through criminal organizations or conquering them in battle, or even outright theft. These ships became the main striking forces of the Alliance, especially in the early stages of the war against the Empire. In addition to escort missions, the EF76 was often used as a support ship for capital warships such as the Imperial-class Star Destroyer (I and II) or MC80 battleships. It was not uncommon for an undermanned Rebel expeditionary force to use the Nebulon-B as its flagship, with Corellian corvettes and gunboats serving as auxiliary command ships. Despite its slowness and clumsiness, the Rebel Alliance has mastered the art of using the frigate as a base for offensive operations against soft Imperial targets. Often these escort frigates did not even have to enter the combat zone. The Rebels typically fielded two squadrons of small craft on the ship, the first consisting of T-65 X-wings, and the second consisting of BTL Y-wings or RZ-1 A-wings. As the Rebel fleet gained more and more powerful war cruisers, the Rebels began converting Nebulon-B frigates into medical bases, command ships, reconnaissance ships, and search and rescue ships. The most famous Rebel medical frigate was the Atonement, the ship that treated Luke Skywalker after his duel with Darth Vader on Bespin. Medical Nebulon-B had everything necessary to treat over 745 patients. To make room for medical facilities, fighter hangars and ship arsenal had to be sacrificed. Armament was reduced to 6 turbolasers and 8 laser cannons. As a result, almost all of the hangar bay space was occupied by medical equipment and supplies, so the medical frigate did not take a single fighter on board, relying on the protection of other ships. Patients received treatment and care using a full range of medical materials. On board were 80 medical personnel, 30 2-1B series medical droids and 15 bacta tanks.

Scarlet Guard


The Scarlet Guard, also known as the Scarlet Cloaks, were a group of specially trained guards who wore red uniforms. They were chosen from among the Senate Guard and were tasked with protecting Supreme Chancellor Palpatine before and during the Clone Wars. After the abolition of the Republic, the Scarlet Guard reformed into the new Imperial Guard, but their appearance and weapons remained almost unchanged. The Scarlet Guards did not answer to the Senate and reported only to Palpatine. The Scarlet Guard's armor differed from the Senate Guard in many ways. The helmet completely covered the face and had a darkened visor. The change to the helmets made them resemble those of the Mandalorian Neo-Crusaders and the Thyrsus Solar Guard. The torso armor consisted of crimson-colored plating of an unknown alloy, covered by loose robes, likely to conceal weapons. The exact number of Scarlet Guards who served the Emperor is unknown; rumors range from less than 50 to tens of thousands. The Scarlet Guard was based at the Imperial Guard Academy on Yinchorra. Candidates for the Academy were recruited from various branches of the Imperial military, underwent rigorous training programs, and were guided by absolute loyalty to the Emperor. The guardsmen were trained in various types of martial arts, including hand-to-hand combat techniques borrowed from the Echani. At the same time, the Guard itself had its own hierarchy, the highest level of which was the layer of elite elites - the Imperial Bodyguards. These fighters, going through the most impassable tests, were trained in all types of martial arts, hand-to-hand combat, the use of any technique, and some also learned to sense the Force and its adepts and use the basics of the Dark Side to fight them. Guardsmen were typically equipped with vibroswords and electrostaffs in addition to heavy blaster pistols and carbines for ranged combat. Sometimes Force-sensitive guardsmen were armed with light lances.

Speeder 74-Z

Weapon: Rapid-fire blaster cannon.
The 74-Z Speeder is a light, single-seat, high-speed transport that was used by many factions in the Galaxy. It was popular mainly among humanoid drivers, whose height and structure made it possible to pilot the car without any problems. It was widely used by field intelligence, and was often found among pirates and smugglers. It is unpretentious to weather conditions, although it was not often used in bad weather due to its open design. Could work for a long time without technical inspection. Compared to analogues and other light repulsor vehicles, the 74-Z had a record for speed. The 74-Z had a top speed of 500 km/h and could rise 25 meters above the ground, being a military version of the civilian 74-Y. The speeders were equipped with communications devices built into the steering wheel, including a comlink and a jammer for enemy comlinks. For combat operations, which were often carried out on the move, the gravity bike was equipped with nose-mounted blaster cannons, which, however, were easily replaced with other weapons, thanks to a convenient mount. The kit included afterburner of the main engines, which made it possible to cover enormous distances in a short period of time. As a rule, it was used on a flat surface when moving in a straight line. The 74-Z speeder became a real salvation for the manufacturer, the Aratek company, since their mass production brought the corporation out of the crisis. This transport was used by the Galactic Republic during the Clone Wars along with the earlier BARC speeder. The jet bike was also used by the Confederacy of Independent Systems. During the Galactic Civil War, this transport was used by both the Galactic Empire and the Alliance to Restore the Republic, although Aratek primarily supplied them first. On the forested moon of Endor, Imperial stormtroopers discovered Luke Skywalker and Leia Ogran. They decided to get to the base as quickly as possible to raise the alarm, and the rebels were forced to hijack one of the jetbikes to pursue their enemies. The 74-Z proved to be not only fast in this pursuit, but also quite maneuverable, allowing it to overcome rough terrain at phenomenal speed.


Weapons: laser cannons (3), proton torpedo launchers (2), ion cannon.
The B-wing, also known as the razor, is a spacecraft personally designed by Admiral Ackbar. One of the most heavily armed fighters of the Rebellion, the B-wing was essentially one long, flat wing with a rotating cockpit at one end and three cannons at the other. Approximately in the middle of the wing there were two wing flaps, which expanded the combat capabilities of the ship and gave it the shape of a cross. Thanks to an unusual stabilizing gyro system, the flight deck remains stationary while the rest of the ship rotates around it, giving the pilot the ability to target a specific area. Designed to duel and stop large Imperial ships, the B-wing was also used to attack heavily defended Imperial ships and as an escort for X-wings and Y-wings. The B-wing played a key role in the Rebel fleet at the Battle of Endor.


Weapons: laser cannons (3), proton torpedo launcher.
The E-wing Escort was produced by the FreyTech Corporation and was the first fighter to be designed from start to finish with New Republic support. At the outset of development, it was assumed that the E-wing would match or even surpass the X-wing in all respects, and that the new vehicle would eventually completely replace the previous one in the service of the New Republic. But that didn't happen. The operation of the very first fighters that entered combat units revealed their serious shortcomings, associated primarily with the malfunction of laser cannons and new astromech droids of the R7 series, which led to the fact that many pilots chose not to switch to using this new fighter, preferring it modernized versions of the older X-wing. However, despite the problems of the early series of the E-wing fighter, it was widely used by the New Republic, in particular, part of the Fifth Fleet fighter fleet was equipped with this particular machine, and later such fighters were used by the Galactic Alliance. These fighters also played a significant role during the Yuzhan-Vong War and subsequent armed conflicts. And during the Second Galactic Civil War, the E-wing was already considered an excellent fighter, and a number of elite squadrons of the Galactic Alliance were equipped with it. However, fighters of this model have never achieved such popularity and widespread distribution as the X-wing. Despite the fact that the E-wing series fighters required the unique R7 series of astro droids, which were designed specifically for use on this type of fighter, the machine itself was considered an excellent combination of firepower, speed, maneuverability and security. Two aerodynamic wings were attached to the body of the fighter, which served as stabilizers for flights in the atmosphere. The conical nose cone housed a sensor unit, and the astro droid was located in the middle of the fuselage just behind the cockpit. Later models of the E-wing series fighters were modified, and could already use the R2 and R5 series droids. The E-wing was no longer destined to get rid of the reputation of a “problem machine,” especially in light of the fact that the X-wing series fighter, at the time the E-wing was put into operation, still had considerable modernization resources. Having already earned great military fame, the X-wing was constantly being improved, completely unwilling to give up ground to the E-wing, especially since the latter’s advantages over the main rebel fighter, already proven in battle, were doubtful. Appearing almost immediately after the start of the South Vong War, the XJ X-wing modification again canceled the total re-equipment of the New Republic fighter fleet with E-wing series fighters, leaving it only second on the list. However, many elite units of the New Republic space fleet preferred the E-wing. Despite the fact that there was no resounding triumph of the technical thought of the New Republic over the fighters of the Galactic Empire, the E-wing series fighters were put into service, initially occupying some kind of intermediate niche between the multi-role X-wing fighters and A-wing interceptors. The E-wing never reached the popularity and mass popularity of the T-65 X-wing, and the reason for this was a combination of many factors. There was absolutely nothing revolutionary about the E-wing fighter, it was just a fighter that was supposed to incorporate the best qualities of the X-wing and A-wing, but FreyTek Corporation engineers were unable to do this right away.

181st Fighter Group


The 181st Fighter Group went down in history as one of the finest Imperial air units, rising from the very bottom to the very top. Every child of the Empire dreamed of becoming the same as the pilots of the 181st and every cadet wanted to serve under the command of the commander of the 181st. The 181st became one of the symbols of the Empire, as well as the face of its fleet for many years. Initially, it existed as one of the standard units of this class as part of a standard garrison. The commander of the 181st at that time was Colonel Evir Derricot, an officer with an academic education, a serious tactical genius, but who preferred to direct his efforts to studying his favorite biology (after all, in the division barracks there was a large winter garden, which the colonel looked after with great love). Seeing the commander’s openly disregardful attitude towards his unit, the command sent the worst pilots to the 181st. Thus, the fighters of the division were those who had disciplinary sanctions, disagreements with the powers that be, as well as simply dubious personalities. There was no talk of any discipline in the formation, as a result of which the division received the name “181st worst.” Derricot's squadrons were sent to the most hopeless missions, from which return was not expected, or to those from which heavy losses were expected. This continued until Soontir Fel was transferred to the 181st. The first-born son of Corellian farmers, Soontir Fel and his family worked in an agricultural plant. Young Soontir learned to fly a skyhopper, flying around fields, delivering supplies and parts. Shortly after turning eighteen, Soontir Fel applied to the Imperial Military Academy of Carida. Fel proved to be an exceptional cadet and competed with Han Solo for the title of best in the training simulators. Although Solo was also a Corellian, he had no intention of associating with an uncouth hillbilly farmer. In the end, Solo graduated from the Academy with honors, and Soontir received his diploma with honors. After a year of service, he rose to the rank of captain and then commanded the dreadnought Pride of the Senate for two years; He fought under the command of Admiral Grilanks at the Battle of Nar Shaddaa. The failure of this operation left a black mark on Fel's personal file. To make amends, Fel was sent as a teacher to the Fleet Academy on Prefsbelt IV. He taught cadets for about two years, but did not suspect that one of the issues in which he would invest so much mental and physical strength would include such rebel supporters as Biggs Darklighter and Hobby Klivian. Biggs and Hobby's kidnapping of the freighter and their escape to the rebels ended Soontir's career at the academy. All of Fel's dreams were in vain. Transferred to the 181st, Soontir Fel cruelly took revenge on the rebels for the humiliation he suffered. In an astonishingly short period of time, he transformed the 181st's second squadron into something resembling a fighting force. The Empire eventually sent them to fight in the Second Battle of Ord-Binyir. Thanks to the efforts of Fel's pilots, the Empire won the Battle of Ord Binyir on the day the first Death Star was destroyed. Recognizing the merits of Major Fel and his pilots, the command transferred the elite detachment to Coruscant. The Empire gave twenty-eight-year-old Fel a hero's welcome on Coruscant. The 181st squadron gained experience by participating in all the major battles with the rebels. Fel's pilots proved their superiority over the enemy at the Battles of Derra IV and Hoth, where they completely defeated the Alliance. For Derra IV, Suuntir Fel received the title of baron and the rank of colonel. From now on, it was Fel who led the group (now also officially). A little later, he took his family from the farm and moved it to his new baronial possessions on Corellia. After Hoth, the 181st's pilots switched to the newly released TIE interceptors. Their distinctive feature was the color of their interceptors: they painted red stripes on the fuselage and solar panels of the interceptors (each stripe indicated 10 downed enemy ships) or painted entire batteries red, and downed enemies were marked with special marks on the hull. The same system appeared in the pilots’ uniform; the standard overalls were now equipped not only with rank bars, but also with stripes indicating the number of “bandits” shot down. In the Battle of Endor, which became fatal for the Empire, the 181st fought to the very end. Having destroyed more than a hundred enemy ships, Fel's squadrons retreated only after Captain Pelaeon ordered a general retreat. He soon realized that he could not ignore the corruption and mismanagement in Ysanna Isard's Empire. Six months after Endor, she ordered the 181st to defend Brentaal IV - which was impossible. The rebel "sneaks" shot down Fel's interceptor and took him prisoner. Fel renounced the Empire and joined Rogue Squadron. With The Weasels, Fel searched for his missing wife (Sial Antilles, Wedge Antilles' sister) for nearly seven months, and the family was eventually reunited. A few months later, Fel helped the rebels win a key battle against Isard. But, approximately a year and a half after Endor, Isard captured Fel and sent him to Grand Admiral Thrawn's secret base on Nirauan. There, Thrawn revealed to him a terrible secret discovered during exploration of the Unknown Regions (the threat of the South Vong), and explained the need for the presence of quality pilots there. Fel agreed to join his forces, and Thrawn brought his entire family there. When Thrawn returned to lead the Empire, General Fel remained at the Nirauan base as commandant. Later, during the New Republic and Empire campaign against the warlord Zsinj, Rogue Squadron encountered fighters bearing the designations of the 181st. In fact, it was a trap of the warlord: some of the fighters turned out to be booby-trapped by killer droids, while others were Zsinj’s personal pilots, among whom was even his own Soontir Fel, whose role was played by actor Tetran Koval. The real 181st remained under the command of the Imperial Navy and flew as part of Admiral Rogriss's squadron. Turr Fenir took the place of the missing Fel. The 181st was saved from collapse and participated in the South Vong War on the side of the Imperial Remnant. The reorganized 181st was one of the best military units in the Fel Empire.

TIE advanced X1


Weapons: rapid-fire laser cannons (2), cluster missile launcher.
The TIE Advanced X1 or TIE Super was Darth Vader's personal fighter. Wanting to erase all ties to his Jedi past, Darth Vader offered Raith Synar a set of specifications for his new starfighter (he had previously flown a modified Eta-2 Actis-class Jedi interceptor, painted black).

Sinar and his team rose to the occasion and eventually presented Vader with the TIE Advanced X1. Vader himself was clearly pleased with the design and was often seen flying the TIE Advanced. The most important innovation of the TIE Advanced X1 was the use of a curved wing, which was equipped with TIE bombers. The advantage of this design, compared to the hexagonal wing panels of a standard TIE fighter, was the increased surface area of ​​the wing, which increased maneuverability while reducing the visibility of the ship. Unlike a regular TIE fighter, the TIE Advanced X1 was equipped with experimental deflector shields. The stabilizing field was emitted by projectors at the rear of the cabin, and energy was supplied to the deflector through the front and side pairs of emitters. The shields often required fine tuning to operate optimally. Despite being equipped with a more powerful engine and power plant, the speed of the improved TIE, compared to the TIE fighter, increased slightly, and maneuverability decreased altogether, due to the increased weight of the ship and the additional energy consumption for deflectors. Although the TIE Advanced X1 was equipped with shields and a hyperdrive, it did not have the same life support system as the TIE Fighter. The targeting system was even more sophisticated than that of the TIE Fighter, and could overcome the extremely powerful electronic jamming generated by the ships to evade target acquisition. To operate optimally, the guidance system required frequent adjustments in combat. A little later, Sinar introduced his TIE Advanced X1 to the Imperial Navy for mass use. The Empire, however, decided not to order it in large quantities, citing their prohibitive price. Privately, some Imperial Navy strategists admitted that the Navy was reluctant to buy a hyperdrive starfighter for fear of giving bureaucrats an excuse to cut orders for new ships in the main class. Some also feared that the hyperdrive-equipped fighter would encourage desertion. In the end, only a few elite squadrons were equipped with the TIE Advanced X1. The Empire opted for the TIE Interceptor, which contained the TIE Advanced X1 drive systems in a more compact package. Although the TIE Interceptor lacked a hyperdrive and shields, it was extremely fast, incredibly maneuverable, and significantly cheaper than the TIE Advanced. By the Battle of Endor, a significant expansion in TIE Interceptor production meant the end of TIE Advanced X1 production. By the start of the South Vong War, enough of these ships had reached production that they ended up in the hands of private individuals such as Lando Calrissian, who used modified TIE Advanced X1s for recreational purposes in the asteroid belt on Dubrillion. At the Battle of Dubrillion, Jacen, Jaina, and Anakin Solo fought in three of these starfighters against the South Vong coralskippers.

TIE Defender


Weapons: laser cannons (4), ion cannons (2), launchers (2, could be loaded with shock missiles or proton torpedoes), could also be equipped with proton missiles, proton bombs or magnetic pulse torpedoes.
The TIE Defender was a highly capable TIE series starfighter developed by Sinar Fleet Systems for the Imperial Navy shortly before the Battle of Endor. Incredible speed and maneuverability coupled with high firepower made it the most advanced fighter of its time. The TIE Defender was equipped with a hyperdrive, which significantly expanded the tactical capabilities of the vehicle. The hyperdrive's navigation computer could store up to 10 sets of hyperspace coordinates, the same as an X-wing astro droid. It is also worth noting that the hyperdrive was installed without compromising the main (according to the Imperials) characteristics of the fighter - speed and maneuverability. The vehicle also acquired relatively powerful deflectors, which allowed it to withstand several direct hits from even heavy laser cannons. The power of the protective field created by the deflector was twice that of the shields of the already mentioned X-wing. While on the T-65 the size of the deflector generator occupied a large space in the rear of the vehicle, Imperial engineers managed to make it in the form of a small, flat “box” that fit perfectly into the small dimensions of the fighter. Like all TIEs, the TIE Defender did not have life support systems, which made it possible to further reduce the fighter's size. To give the fighter high maneuverability, small maneuvering engines controlled by an on-board computer were installed at the ends of all planes, which gave the TIE defender unprecedented maneuverability. Initially, they planned to equip elite squadrons consisting of pilots most loyal to the Emperor with these fighters. Candidates selected for retraining as a TIE Defender must have had at least 20 successful combat missions under their belt and excellent flying skills. However, before Zaarin's infamous mutiny, only a few hundred pilots were able to be retrained for the new machine. After Zaarin's betrayal, the factories that produced TIE Defenders fell into the hands of the rebellious Grand Admiral. And although they were quickly captured by forces loyal to the legitimate government, in the ensuing suppression of the rebellion, TIE defenders often fought each other, finding themselves on both sides of the barricades. The TIE Defender had virtually no vulnerabilities. However, the rebels still managed to find one of them. They could not include a shield protecting against non-energy weapons in the small-sized protective field generator. Namely: high-explosive and high-explosive fragmentation missiles and torpedoes. These weapons were rarely used in space combat and therefore, specifically to counter TIE Defenders, the Rebels of Rogue Squadron had to upgrade their X-wings. Acting from an ambush, under the cover of a raider disguised as a passenger liner, the rebels quickly attacked the unsuspecting enemy. In this battle, they managed to shoot down 11 TIE defenders, losing only two X-wings. Over time, the Imperial Remnant managed to establish small-scale production of TIE defenders, which were supplied to elite units. TIE Defenders fought in the South Vong War and were widely used by the Fel Empire.

Noghri Assassins


The Noghri are a race of intelligent short humanoids from the planet Honoghr. Their skin had a steel-gray or blue tint. The race became widely known throughout the galaxy for its warriors known as Noghri Assassins. These wild, but by no means stupid, creatures had excellent skills in camouflage and reconnaissance without any popular special equipment (such as an invisibility generator or sensors), hand-to-hand combat skills, knife throwing, silent killings and other sabotage activities, as well as hunting as their main form. obtaining food. The indigenous inhabitants of Khonogr unmistakably recognized friends and enemies, as well as their closest relatives, by their smell. The structure of Noghri society was clan-based. The centers of secular and spiritual power of each clan - dukkhas - were consolidated around the Supreme Council, which included representatives from different clans, known as dynasts. A considerable part of the male population was specially trained from an early age as killers and instilled in a special code of honor, which required serving those to whom they were obliged, and even their descendants, and this duty, in turn, passed from generation to generation. The Noghri were fierce in battle and skilled hunters. Their small stature was compensated by their strong physique and natural weapons of attack - strong, sharp teeth and claws. The Noghri were also very resourceful, inventive, and quick to learn and master new skills. The Noghri's sense of smell was a separate natural phenomenon - not so much a keen sense of smell, but the ability to calculate their ancestry (at least parents) from the smell of some living creatures. This unique mechanism was developed during evolution so that members of different clans could distinguish each other by smell. The Noghri did not lose their vigilance even in their apparently relaxed state, for example, when they allowed themselves to joke. They preferred melee and throwing weapons, did not like popular energy-based melee weapons, and most often fought with simple metal blades or without weapons at all. During the imperial occupation of Khonogr, the indigenous people quickly learned to use small arms. For field operations, the Noghri assassins were given high-precision short-barreled blasters, from which they fired from long distances with virtually no miss - each easily killed an enemy infantryman with one precise shot. The main trump card of the Noghri fighters was camouflage, the skills of which they honed throughout the history of their race, hunting especially sensitive and cautious animals. Therefore, their main tactics were sudden rapid attacks, if possible in the enemy rear, as well as sabotage work. Each mission was something of a blood feud for these death squads: each warrior knew no peace until he met a glorious death or the task was completed. For their unique skills, the Noghri were highly sought after as special agents on missions of high importance and high risk. For a long time, the Noghri did not leave their home world until they were affected by the Clone Wars. During a major orbital battle between the Galactic Republic and the CIS, a Separatist Baryshnik-class battleship was successfully shot down. A major victory for the Republic turned into a tragedy for all life on the planet, since the destruction of a large CIS ship caused a huge release of a dangerous toxin into the atmosphere, known as trihexalophine 1138, destroying the vast majority of vegetation on the surface. Diplomatic relations with Honogr were established only after the end of the Clone Wars and the founding of the Galactic Empire. Darth Vader, who visited the planet, was impressed by the skill of natural-born local saboteurs, who managed to deal with elite stormtroopers with negligible losses on their part. After the battle, Vader began negotiations, offering to help the Empire restore the ecology in exchange for loyalty. The proposal turned out to be very opportune, since the people lived mainly on subsistence farming, and disruption of the biosphere destroyed their livelihood. In return, Vader demanded that Noghri assassins be regularly sent to his service. The unit formed from these fighters became known as the deadly commandos or Noghri assassins, answering only to Palpatine and Vader. The commandos were staffed exclusively by young males of suitable age who had undergone combat training in special training camps on their home planet. Excellent killers and hunters, the Noghri performed their assigned tasks flawlessly. The first thing Palpatine did was remove all records of Honoghre and its inhabitants from public sources. Subsequently, he often resorted to the help of his secret army to eliminate all kinds of political opponents, dissidents and other undesirables, where it was necessary to act without unnecessary publicity. While the Noghri served conscientiously, the imperials were in no hurry to fulfill their part of the deal, since it was unprofitable for them. Imperial personnel assigned to Khonogr were given instructions to create the appearance of cleaning up the environment, while in fact deliberately maintaining it in an extremely deplorable state. The deadlines were delayed so that the Noghri continued to perform military service as long as possible. During Thrawn's campaign, Princess Leia was able to reveal to the Noghrian leaders the truth about the Empire's failure to fulfill their previous treaty, which imposed enslaving obligations on the race and, in fact, was invalid all these years. Since then, the people have broken all ties with the Empire. Considered in the culture of the Mal "Ari" Ush people who swore allegiance to her (a direct descendant of the one who was given an unfulfilled or indefinite oath), Leia became the new commander-in-chief of all units of Noghri assassins, thus bringing the best warriors of the Galaxy to the New Republic. She helped spread the Noghri to other planets, including Weyland, to give Honoghr's biosphere time to recover on its own. Friends, allies and relatives of Leia, when in trouble, could always count on the help of highly qualified agents of the specified race, who called their new leader “Lady Vader”. Subsequently, during the war with the Southern Vong, Noghri commando units were often used in sabotage operations.

Yuzhan Vong warrior


The Southern Vong race that invaded the New Republic 20 years after the Battle of Endor came from another galaxy. Their homeland, the planet Yuzhan'tar, was destroyed thousands of standard years before their invasion. A significant part of their home galaxy lay in ruins and the Southern Vong began a long journey to another galaxy in search of a new home. For centuries they roamed the Intergalactic Void on massive craftworlds. They were in many ways similar to humans, but taller, more massive, stronger and more resilient. The Southern Vong have a sloping forehead, which, combined with the ritual tattooing and scars that representatives of the lower strata of this race inflict on themselves, gives them a barbaric appearance. Those who belong to the upper strata of society have even more distorted, disfigured and grotesque facial features. The Southern Vong culture is based on the idea of ​​domination over inferior races. They considered few worthy, and even then their respect was manifested only in giving the defeated enemy an easy death. The rest, in their opinion, are worthy only of a share of slaves. Everything that the Southern Vong did was aimed at glorifying their gods, including the conquest and enslavement of ever new galactic territories, which the Southern Vong, like their own appearance, transformed into glory and in the image and likeness of their gods. On their victorious path, they carried out executions and sacrifices everywhere, because, according to the myths of the Southern Vong, their creator, the landmark god Yun-Yuzhan, sacrificed parts of his body, endured unbearable pain and eventually died - all in order to ascend to new heights. This is how the legend says, he created from his body the lesser gods, who, in turn, created the people of the Southern Vong, collecting and mixing parts of the bodies of other creatures. Therefore, sacrifices are obligatory and are a sacred act. The Southern Vong were religious fanatics who considered mechanical technology of any kind to be blasphemous. They had a special hatred for droids, since, from their point of view, droids are a blasphemous imitation of life, not worthy of existing in the world. Their “technical devices” (and even furniture, utensils, musical instruments, etc.) were specially bred or tamed living organisms. In addition, the Southern Vong deeply respected pain, bordering on masochism, and sought to improve their physical capabilities through organ transplants (for example, replacing one arm with the paw of some dangerous predator to make it more convenient to fight). Such a transplant was a status symbol in Southern Vong society. Those who failed the transformation ceremony and ended up crippled became Disgraced and moved to the lowest caste in the hierarchy of Southern Vong society. The Southern Vong were known to be unable to be sensed through the Force and were not affected by Force abilities (with the exception of Lightning). The warrior caste was one of the most numerous castes. Warriors were trained from an early age until they died in battle. The warrior caste was divided into warmasters, high commanders, commanders, subalterns and warriors. The warriors worshiped Yun-Yammuk, the Killer, the God of War. He was depicted as a multi-legged, multi-armed creature that served as a form for the combat coordinator - the yammosk. It was Yun-Yammuka that made the most numerous sacrifices of prisoners. Unlike the “disposable” Southern Vong troops (specially bred reptilians (khazrak) and the most powerful and resilient captives with implanted bio-implants of subordination), the warriors were well trained and usually fought in the hottest spots of the battle. Their main weapon was the amphistaff, a snake-like creature that could harden its entire body or one part of it, becoming as strong as stone or flexible as a whip. Its head and tail muscles can contract in such a way that they can cut like a razor or pierce like a spear. The rod can also serve as a long-range weapon, as its head is capable of spewing jets of poison, shooting them up to ten meters away. The poison instantly blinds the victim, but death comes slowly and painfully. To the Jedi's horror, the amphibiant could also deflect lightsaber blades; its tough skin can be broken only by delivering several blows to one point. The only known way to destroy an amphistaff is to cut off its head. Khazrak slave units were allowed to carry the kufi, a rigid form of amphibiant designed specifically to suit the meager skills of these soldiers. Also, some warriors used specially implanted claws, spikes and even horns in close combat. A bullet beetle or razor beetle was used as an additional weapon. The bullet beetle is a type of insectoid, specially grown in bio-laboratories of molders and served as weapons. These fist-sized insects had a razor-sharp exoskeleton capable of cutting through flesh. When thrown at an opponent, they spread their wings, which served as a primitive orientation system and allowed them to return to their owner's hand if they missed their target or attack the enemy again if they managed to dodge. For protection, the Southern Vong bred numerous breeds of wonduun crabs, which served as armor. The layered plates of the wonduun crab's reinforced shell moved in accordance with the movement of the wearer's muscles, adjusting to his every movement. Sharp spikes protruded from the knees, elbows, wrists and neck - and they lengthened every year. The armor often came with a detachable helmet, which provided additional protection. The armor was vulnerable to repeated hits from a blaster or a sharp blow from a lightsaber. The only vulnerable area of ​​such armor was the soft leathery tissue covering the joints of the wonduun crab.

The first meeting with the South Vong warrior took place at the VneGal-4 station on Belkadan (illustrated), where a group of scientists was searching for life outside the known galaxy. This warrior was the South Vong infiltrator Yomin Karr. Infiltrated into the station's staff, he sabotaged the project, killed off the remaining employees one by one, and waited for the South Vong invasion fleet to arrive in the galaxy at a point known as Vector Prime at a predetermined time. Jedi Masters Luke and Mara Jade Skywalker arrived on the planet shortly after receiving a distress call. While inspecting the station, they had to split up, and Yomin, seeing RD-D2 with them, attacked him and the droid called Maru for help. The Yuzhan Vong threw several bullet beetles at them, but R2 dodged and Mara knocked down several of them with blaster shots and repelled the rest with her lightsaber
Weapon: yaret-kor.
Coral Skipper or Yorick-et is a fighter of the South Vong during their invasion of the galaxy. Just as the Southern Vong despised and abhorred all mechanical technologies, the Yorik-et is a bioengineered starship, obtained, or rather grown, like all their other machines, from a biological substance - the so-called Yorik-coral. For this reason, all jumper corals look different, but they have a certain set of common features - an aerodynamic shell and a tapering nose. They are shaped like a rough cone and more like an asteroid. The cabin material is more like natural darkened mica than transparisteel. The coraljumper pilot could communicate with the machine through a special mask in the cockpit called a cognition hood. Instead of the well-known blaster and laser cannons, a small appendage extends from the front of the coral jumper, similar to a miniature volcano (yaret-kor), from which a volley of fire and a block of molten stone erupts at high speed, capable of seriously damaging an enemy starship. The yaret-kor's plasma rounds were powerful enough to melt the hull of a New Republic fighter, and the impact could easily throw the fighter off its flight path or stun an enemy pilot. This weapon was difficult to counter even with a deflector shield. As an organic weapon, the yaret-kor had many other advantages over conventional laser-based weapons. Yaret-kor could heal over time and did not require a power source. To replenish ammunition, repair or re-equip, the Yorik-et could absorb small asteroids and other space debris directly in space. But, like any other items of equipment and weapons of the Southern Vong, the Yorik-et consisted of biomaterial, and also aged and died over time. At the bottom of each yorik-eta was a heart-shaped creature called a dovin tyagun. Adult dovins, balls with a diameter of three meters, had the unique ability to selectively capture the gravitational field of any object, even millions of kilometers away, ignoring the attraction of all others. Thus, a perpetual motion machine for the spacecraft was obtained. The more the dovin focused the capture field, the higher the speed became. The coralskipper only had one dovin, but the larger ships had many more. The field was also used to destroy the protective shields of enemy ships and at the same time acted as the coral leaper's own protective shield - a micro-singularity that absorbed laser blasts, proton torpedoes and other enemy projectiles. The entire Southern Vong space fleet used Dovin Tyaguns for transportation. New Republic pilots eventually discovered that by increasing the sphere of the inertial compensator, they could prevent Dovin from destroying the protective field of their fighters. Shooting a dovin-equipped coralskipper with weak but numerous laser blasts caused it to release a lot of energy, creating black hole fields, thereby reducing its maneuverability and security. The coral jumper was intended only for space flights and then over short distances; it flew poorly in the atmosphere, which also benefited the pilots of the New Republic. For long-distance travel, the fighter relied on carrier ships. Presumably, the Mandalorians encountered Yorik-eta for the first time in history approximately 4,000 years before the Yuzhan Vong invasion. During the Mandalorian Wars, Canderous Ordo and his squad encountered an asteroid-like ship that had arrived from the Unknown Regions. It could have been a ship of this type. It is possible that Canderous then encountered one of the Southern Vong scouts. The first documented cases of the use of Yorik-eth in battles were in the initial stages of the Southern Vong invasion, which was led by a kind of “expeditionary force” - the Praetorite Vong, who transported thousands of such fighters on board their world ships to the first base of the Southern Vong - ice planet Helska IV. Kip's Dozen Squadron encountered them for the first time, but the New Republic pilots suffered a devastating situation - when the Dovins stripped their fighters of their shields, they found themselves completely defenseless against enemy fire and were instantly killed by the South Vong pilots. As a result, of the entire squadron, only its commander, Jedi Master Kyp Durron, survived. The Yorik-et were later used in a raid on the planet Dubrillion (illustrated by Jacen, Jaina, and Anakin Solo at the Battle of Dubrillion), although it was repulsed by the planet's defenders.

Flying world


The craftworld, or flying world (koros-strona), was a huge organically created vessel that housed communities of the Southern Vong, providing them with food and shelter. Due to the fact that in their home galaxy almost all the planets suitable for their habitation were devastated (partly by themselves), their entire race lived on board these flying worlds. Like all other Yuzhan Vong vessels, the flying worlds were made of yorik coral. Yorick coral also formed symbiotic relationships with countless other organic materials to support weapons, engines, and defensive capabilities. The craftworld had more in common with a planet than with a ship and, like other South Vong bioengineered vessels, hardly resembled a ship in the usual sense of the word. Its main organ was a disc-shaped body that was studded with hundreds of weapons and other protrusions. At the edges of the craftworld were several large spiral arms (membrane tendrils). Hundreds of coral jumpers were attached to each tendril, helping to unfurl the membranes. Once deployed, the tendrils served as space sails. A ship's Dovin thrusters could be used to propel a Craftworld by creating gravity wells to propel Yuuzhan Vong ships through the interstellar void. When these organisms concentrated the energy of the wells, they could throw a space station or moon out of orbit and onto a planet. Dovin tyaguns could also be used to strip enemy ships of their deflector shields. The flying world's own defenses also relied on the Dovin Thaguns' ability to use gravity wells to intercept incoming torpedoes and other weapons. Flying worlds could generate artificial gravity by rotation, with the help of the same dovin tyaguns. The Craftworld was defended by hundreds of Yaret Kor gun emplacements, which spewed molten slag at enemy ships. These magma cannons ranged from small vents, with blaster cannon capabilities, to large sources that could fire flaming rocks the size of small ships over long distances. In addition to civilians, the craftworld could transport a small Yuuzhan Vong army (more than 5,000 warriors along with coralskippers and planetary vehicles). The Yuzhan Vong flying world lived on average 500 years. However, they could live twice as long, as the example of Baanu Miir proves.


Weapons: poisonous whip-like tail, acid saliva, acoustic scream, paws (8).
Voxin is a creature genetically created by the Southern Vong by crossing Vornskr and Fero Xin, intended to hunt Jedi. Voxins had 8 legs versus 4 for Vornskrs and looked like dragons. From Vornsk they still have sensitivity to the Force, and from Feroxine they have high intelligence, large size and his fighting qualities. They overtook their victims either with an acoustic shock or by spitting poisonous saliva. The average voxin was more than a meter at the withers and more than four meters in length. He was clad in durable black-green leather, capable of absorbing even infantry blaster bolts. A row of sensory bristles was stretched along the entire back, starting from the head and ending with the tail. All bristles contained a potent neurotoxin. Voxins have a special mucous layer on their paws that contains hundreds of retroviruses that make contact with voxins' claws fatal. Voxins were also able to spray their poisonous acid saliva over a six meter radius. One of the most terrifying features of voxins was their ability to cause sonic shock shocks that would rupture eardrums. Each voxin was cloned from a voxin queen (the very first hybrid) aboard the floating world Baanu Rass, orbiting Myrkr. Voxins required a special nutrient, which was only found on Myrkr, as their organisms were destroyed due to rapid growth and imperfect cloning technology (outside Myrkr they could only exist for a few months). Because of this, molders were constantly creating new clones to replace those that died. In a short time, the voxins destroyed many Jedi. When the New Jedi Order managed to figure out the location of their cloning, Anakin Solo developed a plan to destroy the queen and led a strike team. It included 16 more Jedi (his brother Jacen Solo, his sister Jaina Solo, Tahiri Veila, Tenel Ka Dyo, Alima Rar, Gunner Rhysod, Lowbacca (nephew of the deceased Chewbacca), Zekk and others) and several heavily armed YUV (Yuzhan Vong Hunter) battle droids. After the birth of his son Ben, Luke Skywalker was more determined than ever to push back the Southern Vong and reluctantly agreed to their plan. But the plan failed almost at the very beginning: the Southern Vong prevented them from blowing up the cloning laboratory from orbit using baradium charges. The strike team had to covertly land on the surface and penetrate inside. When the squad reached the cloning laboratory, Anakin, who was seriously wounded, ordered the remaining surviving members of the squad to go after the escaped queen, while he remained to cover their retreat. Using a lightsaber and Force lightning, he defeated several dozen South Vong warriors and destroyed a cloning laboratory before he himself died (I remember when I was a child I even shed tears at this place) (this was one of George Lucas' disastrous interventions in RV, and it all eventually came down to the sale of the brand to Disney and its complete dissolution). Meanwhile, Jacen Solo was able to catch up and kill the voxyn queen (and he himself was captured, but that’s a completely different story). The remaining 9 Jedi from the strike force (Jaina, Tahiri, Tenel Ka, Alima, Gunner, Lowbacca, Zekk, etc.) were able to escape on a captured South Vong ship. The tragedy in orbit of Myrkr occurred simultaneously with the fall of Coruscant and the end of the New Republic. Later, one of the Galactic Alliance Star Destroyers was named after Anakin Solo.

Katarn Commando

The Katarn Commandos are a special forces combat unit of the New Republic. The unit was formed after a group of guerrillas fighting for the Rebel Alliance during the Galactic Civil War was assigned to Major Bren Derlin. After Derlin's promotion, Lieutenant Judder Page took command. At this time, the unit received the name "Katarn Commando" - in honor of the secretive predatory animal from the planet Kashyyyk. Its reputation subsequently grew and it became known as Page's Commando. Officially, the unit was subordinate to the head of state of the New Republic, but in reality the fighters acted independently for several weeks or months. The Katarn Commandos functioned as a single group, but were sometimes broken up into smaller units to operate in any environment. Each fighter, although he had developed skills in many areas, had his own military specialty. The most significant operation of the Katarn Commandos was the Liberation of Coruscant during the war with the Southern Vong. After breaking through the orbital defenses of the South Vong, Katarn commando assault forces equipped with jetpacks, along with the battle droids of the OJV and a squad of Jedi (including Luke and Mara Jade Skywalker, Kent Hamner, Tahiri Veila, Jacen and Jaina Solo) were the first to land on the surface planets and cleared landing zones for the rest of the Galactic Alliance troops.

Pellaeon-class Star Destroyer


Weapons: heavy turbolaser batteries (50), medium turbolaser batteries (50), ion cannon batteries (40), tractor beam projectors (20), proton torpedo launchers (50), gravity projector.
Named after Grand Admiral Gilad Pellaeon (one of the most famous leaders of the Empire, who was a student of Grand Admiral Thrawn himself), the Pellaeon-class Star Destroyer was one of the largest and most powerful ships in the Imperial Navy. Adopted a hundred years after the Battle of Endor, it was used in the Fel Empire's fleet. The Pellaeon-class Star Destroyer was an excellent combination of firepower and performance, incorporating the best features of the Imperial Star Destroyer and the Executioner-class Super Destroyer. The Pellaeon-class Star Destroyer replicated the appearance of previous Star Destroyers. More powerful armor and shields than the Imperial class increased the ship's survivability in battle. The main purpose of the ship is as a command or flagship ship. The modern technical equipment of the time made the ship not only incredibly powerful, but also an excellent command starship, allowing the Pellaeon to quickly form the core of a battle group or fleet. Unrivaled in technology and firepower, the Pellaeon-class Star Destroyer was the ultimate machine for the Empire's brilliant tactical minds. Boasting an impressive arsenal and carrying several squadrons of starfighters, the Pellaeon-class Star Destroyer was recognized as the most powerful ship of its time. The side panels of the hull protected the ship's vulnerable areas and also optimized the operation of the energy shield. The main guns were located on the sloping bow of the ship, which had excellent viewing and firing ranges, which gave an advantage over previous types of Star Destroyers, where the guns were located on the same level. In terms of the number of guns, the Pellaeon-class destroyers outnumbered the Imperial-class destroyers. In addition, powerful gravitational projectors were installed on the Pellaeons to “catch” ships from hyperspace. The hangar was located on the lower deck, continuing the tradition of previous Imperial Star Destroyers. The hangar had special docking bridges for 48 Predator-class fighters, as well as landing docks for 6 transport shuttles. The fighters were located in special racks in narrow passages throughout the hangar area. Traffic control centers were located on both sides of the main entrance. Although the slanted profile makes the ship smaller than an Imperial-class Star Destroyer, the ship's hangars were very spacious, and the total amount of equipment that could fit in the docks of the two types of Destroyers was approximately equal. The crew size was six times smaller than that of an Imperial-class Star Destroyer and amounted to 8,450 members, but the number of troops transported also decreased.

Imperial Knights


The Imperial Knights were a group of Force-sensitive warriors who served the Fel Empire and were personally loyal to the Emperor. Unlike previous similar New Order organizations whose members could use the Force, the Knights of the Empire did not use the Dark Side. Despite this, the New Jedi Order considered the Knights to be gray Jedi, as they all pledged to carry out only the will of the Emperor in accordance with the dictates of the Force. At the same time, the remaining Sith considered the Imperial Knights to be Jedi. Nothing is known about the creation of this organization, but the decision to form this elite group was probably facilitated by the close connection with the Force of the Fel family, whose members led the Empire for many years. It is possible that for some time the Jedi Order trained knights who were going to further devote their lives to serving the Empire, and they had to break away from the Order, since the council of masters demanded that the Jedi serve the Force. And then the Empire decided to train knights on its own. However, how everything really was is still unknown. The Imperial Knights were trained as Jedi, but remained loyal to the Empire. The emperor himself and his family members were fully trained knights. Imperial Knights primarily served as bodyguards for high-ranking imperial officials, military personnel, and the emperor himself. It is believed that the number of imperial knights was small - approximately a dozen. And most of them had additional skills in areas such as piloting. The Imperial Knights were proficient in many Force techniques, characteristic of both the Jedi and the Sith, for example: Force Suffocation, Influence on the Mind, etc. All Imperial Knights wore a standard uniform - red armor (the same color was the armor of Palpatine's Scarlet Guard) and identical lightsabers with silver blades. This symbolized their unity and that the individual was nothing compared to the Empire they served. The emperor also wore armor, which differed from the ammunition of the imperial knights with luxurious decorations and an imperial cape. On the left shoulder was the emblem of the Empire. Some of the protective armor was made of black material, which was used in the protective suit of Darth Vader himself more than a hundred years ago. The equipment of the Imperial Knights included bracers made of cortosis, a metal capable of resisting the destructive effects of a lightsaber.

No matter how talented the commander is, no matter how effectively “battle meditation” is used, the outcome of the battle still depends on ergonomic steering wheels and reliable cooling systems. In the world of Star Wars, a myriad of engineering solutions have been invented and implemented - from successful and original to short-sighted and disastrous.

In the old Battlefront, you could personally test out more than two dozen aircraft and ground vehicles. New Star Wars Battlefront, unfortunately, cannot boast of such an assortment. However, it still allows you to steer the most recognizable and common combat vehicles.

AT-AT

All Terrain Armored Transport (armored all-terrain vehicle)

Length: 26 m
Height: 22.5 m
Limit speed: 60 km/h
Crew: driver (1), gunner (1), commander (1)
Passengers: 40 infantry

One of the symbols of Imperial power, the AT-AT is a gigantic walker whose mission range is limited by its size. Like any dictatorship, the Galactic Empire suffered from gigantomania. The highest point of its manifestation was the Death Star, and in ground combat it was the AT-AT that demonstrated the imperial craving for gigantic structures.

However, AT-AT was developed long before the dissolution of the Senate and the Battle of Yavin. Even at the Battle of Jabiim, early models of this engineering miracle shook the earth. In the future, Imperial Colonel Maximilian Veers will turn to these machines, bring them to fruition and use them in battle.

After some success in quelling local uprisings, Colonel Veers achieved a stunning victory on the planet Hoth, albeit marred by the loss of several of his beloved machines. The AT-AT has proven to be an excellent defense penetration weapon, which, however, requires full support from the ground and from the air. And the demoralizing effect sometimes brings no less benefit than targeted shooting.

Although the AT-AT is well armored and armed, it is ruined by the same things that happen to other similar projects. The AT-AT's size makes it an excellent target and immediately attracts enemy attention. And the rebels quite quickly developed the “tangling legs” tactic, for the implementation of which they needed a single airspeeder with a cable. True, only one AT-AT was destroyed by the fall: another was blown up by Luke Skywalker personally, and the third was knocked out by an air ram.

Only such a competent officer as Veers was able to successfully launch such machinations. In other cases of their use, the Empire, as always, won with impudence and numbers. In total, there were fifteen million “stompers” in the imperial army.

AT-ST

All Terrain Scout Transport (reconnaissance all-terrain vehicle)

Length: 6.4 m
Height: 8.6 m
Limit speed: up to 90 km/h
Crew: driver (1), gunner (1), solo operation possible
Passengers: 1

Although the AT-ST has the word “reconnaissance” in its name, searching for targets is far from its only task. The Empire used these devices, jokingly called "chickens", in open combat - for example, to support AT-ATs.

The “Chicken” lacks powerful armor, but it moves much faster, and if it is piloted by smart guys, then the AT-ST will demolish its potential killers faster than they can cause damage. However, an anti-tank gun will easily pierce the skin of this vehicle - such is the price of mobility. For the rest of the soldiers, deprived of rocket launchers and mines, “chicken” means a stampede and hopeless hide and seek.

The compact AT-ST has another useful property: high maneuverability. It is ideal for dense thickets where there is not a single square meter of flat land. Neither tracked vehicles, nor wheeled vehicles, nor anti-gravity vehicles can handle such conditions (unless, of course, they are tiny gravity bikes). However, too dense a forest will not let the AT-ST through - no matter how hard the engineers tried to “compress” its cabin, it still won’t fit between two centuries-old oak trees.

T-47 airspeeder

Length: 4.5 m
Limit speed: 650 km/h
Flight altitude limit: 175 meters above sea level
Crew: pilot (1), cargo rope operator or gunner (1)

An aircraft whose capabilities were fully revealed only in the hands of rebel pilots. In general, the airspeeder is designed to transport cargo - and a cable with a magnetic harpoon is attached to capture all sorts of containers. However, the rebels showed ingenuity and turned the T-47 into a wonderful machine for hit'n'run tactics. High speed, cheapness, high damage with small forces and, heapingly, the ability to ram an important object if the speeder is shot down and does not reach the base.

This design already gained its third wind in a collision with the imperial AT-AT walkers. The T-47 cable is a simple and ideal means for hobbling armored vehicles. In addition, the rebels, with the help of duct tape and motherfuckers, screwed a lot of useful improvements onto the T-47 - from ordinary laser guns to heating systems. The latter, by the way, were used in the “snowspeeder” modification, which appeared in the recent Star Wars Battlefront.

Gravity bike 74-Z

Length: from 3 to 4.9 m, depending on modifications and model
Limit speed: 500 km/h
Flight altitude limit: 25 meters
Crew: Pilot (1)
Passengers: 1

Another civilian development that appealed to the military ranks of the Empire. They modified the 74-Y model to the 74-Z, which is used everywhere. However, the combat use of jet bikes in general and the 74-Z in particular is limited: the incredible speed is more suitable for reconnaissance and patrolling, and the lack of rider protection even more increases the chances of dying stupidly.

A gravity bike, in principle, is not a vehicle for those who are afraid to find unity with the Force.

Firstly, the 74-Z performs best on rough terrain: say, in the forests where other cars get stuck, the gravitational bike performs any pirouettes and is able to cover a considerable distance - but only if it is piloted by a smart soldier, otherwise the journey will end with an encounter with the first pine.

Secondly, a gravity bike is almost unsuitable for battle unless it ends in the instant destruction of the target. But with its help you can deliver a sabotage group anywhere, and even under the cover of landscape elements.

TIE fighter

Twin Ion Engine

Length: 6.3 meters
Speed ​​in the atmosphere: 1050 km/h
Speed ​​outside the atmosphere: 80 megalight/h
Crew: pilot (1)

The Empire that replaced the Republic practiced completely different methods of governance, and the hastily assembled army of clones could not satisfy all the imperial needs, including the urgent need for fighters. Therefore, Coruscant launched a tender among shipbuilders. No characteristics worried the imperial bureaucrats more than cost, and the old company, Sienar Fleet Systems, which had been supplying ships for the entire galaxy for fifteen thousand years, won.

Twin-ion-engine TIE fighters were incredibly cheap to produce, and the Empire literally flooded space with these jalopies. Both the fighters themselves and their pilots served only as consumables. The Imperials were so anxious for every credit that they even replaced two laser cannons with one twin one. However, the TIE fighter could boast of one thing: it was not easy to hit thanks to its thin profile (in the side projection, on the contrary, it was devilishly vulnerable). But this did not help the imperial machine to withstand the design battle with the X-Wing.

X-Wing (T-65 fighter)

Length: 12.5 meters
Ultimate acceleration: 3700 g
Speed ​​in the atmosphere: 1050 km/h
Speed ​​outside the atmosphere: 100 megalight/h
Crew: pilot (1)

Here it is, the symbol of the entire rebel movement and its most effective weapon against the tyranny of the Sith. The “Rogue” squadron has repeatedly shown its agility in battles with the Empire, and once destroyed the entire “Death Star” - and if this feat is expressed in comparison of the costs of the station itself and the means of its destruction, then the Imperial Grandmoffs will be put to shame posthumously and until the end of the universe .

"X-Wings" - this is now their name in Star Wars Battlefront— were and remain one of the best creations of engineers in a galaxy far, far away. The developers of the fighter, the Inkom company, sympathized with the rebels from the very beginning, which could not escape the attention of imperial intelligence. The heroes of the resistance “evacuated” the designers from their office, and as a reward they received blueprints and prototypes of the X-Wing, which determined the fate of the Empire and its rulers.

The X-Wing is a versatile starfighter whose twin wings can separate to form an X-shaped silhouette. This design and ease of control helped the X-Wing become the powerhouse of the rebellion. In addition, each fighter could move independently in hyperspace, which fit perfectly with the Alliance's guerrilla tactics.

TIE Interceptor

Length: 9.6 m
Ultimate acceleration: 4240 g
Speed ​​in the atmosphere: 1250 km/h
Speed ​​outside the atmosphere: 111 megalight/h
Crew: pilot (1)

When the engineers of the Galactic Empire realized that their penny TIE fighter could not hold a punch against the Rebel T-65, they had to bring the design not so much even to the point of mind, but at least to viability. And they were successful in their own way.

As Kyle Katarn noted, if TIE fighter pilots are kamikazes, and the pilots of the more advanced TIE Defenders are bloodthirsty creatures, then TIE interceptor operators are bloodthirsty kamikazes, and when meeting such guys, it is better to have a working hyperdrive at hand.

The profile of the interceptors became even thinner, the huge hexagonal solar panels noticeably shrunk. The guns were placed separately, and warheads were placed in the hull. And the rest of the characteristics were improved so that the rebel fighters would finally begin to get back from the imperial pilots and would not shoot them down with impunity.

A-Wing (RZ-1 interceptor)

Length: 9.6 meters
Ultimate acceleration: 5100 g
Speed ​​in the atmosphere: 1300 km/h
Speed ​​outside the atmosphere: 118 megalight/h
Crew: pilot (1)

The A-Wing became a proactive trump card for rebel designers: it was developed exactly when the Empire was hard at work on TIE interceptors. The role of the RZ-1 was to fight pursuers who were on its tail.

It so happened that the RZ-1 was too difficult to control, which created inconvenience for the (usually) inexperienced Alliance pilots. But its maneuverability and speed were so exceptional that they left no chance for imperial interceptors, and some craftsmen increased the already wide range of gun fire (60 degrees) to 360 in order to get rid of the “tail” without even turning the ship.

* * *

Technopark of new Battlefront not so big, but for each combat vehicle there is a use and its own niche. It is possible that in the future, when new modes appear, they will introduce new equipment familiar to us from the cinematic and Expanded Universe. Fortunately, there is room to turn around.

In this post we will turn our attention to the ground equipment of the Galactic Empire, a kind of symbol of tyranny and militarism for some, and a symbol of power and stability for others.

It’s worth saying right away that in the early stages the Empire actively used the legacy of the Republic - AE-TE, AT-TR walkers, Laat gunboats. However, progress did not stand still, and the Kuat Drive Corporation. They were also the main suppliers of equipment for VAR, which continued to develop more powerful machines.

AT-ST - All-Tergaip Scout Transport (All-terrain reconnaissance vehicle).

The main task of the AT-ST was reconnaissance in force, patrolling objects, supporting infantry or larger vehicles, usually AT-AT. For the first time, the AT-ST proved itself in the fight against SNS fragments and pirates, establishing itself as a universal machine, extremely useful and quickly adapting to various tasks. This was facilitated by the range of the vehicle's armament: the main weapon of the AT-ST was a double-barreled blaster cannon, designed to combat enemy light armored vehicles and infantry; a grenade launcher was attached to the sides on one side of the hull and a rapid-fire light cannon on the other. Side weapons could easily be combined depending on combat missions. Durosteel blades were mounted on the feet, which could also be weapons, but as a rule they were still used to overcome ground obstacles.

For its class, the walker had good armor, which was not penetrated by stationary blasters, which were usually used against lightly armored vehicles. But against anti-tank weapons - grenade launchers and heavy blasters, the AT-ST had little chance.

The walker's crew consists of two people: a driver mechanic, who controls all movements of the vehicle, and a gunner, who controls the weapons. Both crew members sit next to each other, which simplifies coordination of actions during combat and, if necessary, allows you to replace a wounded or shell-shocked comrade at the combat post.

Although the walker had viewing windows, they were rarely used in combat: the crew tended to rely on sensors and video cameras that provided a 360-degree view. The very “head” of the walker could rotate in a range of up to 240 degrees horizontally, and in a range of at least 45 degrees vertically, which gave the shooter the opportunity to fire without turning the entire body of the vehicle in the direction of the target, without stopping movement, which was very important for maneuverability.

The AT-ST had some instability, which opponents always tried to take advantage of during attacks. At the same time, such a suspension system gave the walker the ability to maneuver on various terrains and ignore protective fields that vehicles with repulsor engines could not pass.

AT-DP - All Terrain Defense Pod (All-terrain defensive platform)

The AT-DP is a type of bipedal combat walker used by the Imperial Army and the Assault Corps. The walker was created as a simple and relatively cheap addition for remote garrisons, where there was no need to send heavy equipment, but leaving only infantry was risky. Basically, they can be republican AT-RT, although the resulting model was much larger in size, better armed and armored, which allows us to equate it to the AT-ST, or rather to its cheaper and simpler analogue. The vehicle was designed for passive combat against a technically inferior enemy.

The AT-DP was armed with only one heavy laser cannon, which had a wide range of vision and destruction. In fact, this type of weapon turned out to be effective against leaders and infantry, but against more or less armored vehicles, the weapon turned out to be not so effective, although not completely useless.

Two bulges on the sides of the body had viewing slits that could be used as embrasures, although in reality this turned out to be ineffective. As with the AT-ST, tank guns were extremely dangerous to the AT-DP, although it is worth noting that its armor was even stronger than that of the AT-ST.

The crew consisted of two pilots, but the cabin was very spacious, it could accommodate more than 4 people, which was somewhat uncharacteristic for imperial equipment. It can be assumed, given the presence of embrasures and the general purpose of this combat unit, that the AT-DP was also planned to be used as a kind of bunker where part of the infantry could hide.

AT-AT - All Terrain Armored Transport (All-terrain armored transport)

The legendary walker, a descendant of the no less legendary Republican AT-TE. The first attempts and even samples of this vehicle had already been developed and used in the Clone Wars, but at that time they turned out to be less effective than AT-TE or Juggernaut turbotanks, and they constantly had serious shortcomings. However, by the time the Empire emerged, AT-TEs had taken the place of the main heavy units of equipment.

And AT-TE completely justified itself. Towering 22.5 meters above the enemy, the vehicle instilled terror in the enemy: possessing enormous firepower, an impressive landing force and, being almost immune to enemy weapons, it became a decisive trump card in many battles of the civil war.

It was armed with 2 heavy laser cannons under the cockpit and 2 rapid-fire medium-power blaster cannons located on the sides of the cockpit. The blaster-absorbing armor coating made the AT-AT virtually invulnerable to enemy fire, artillery, ship turbolasers, or particularly powerful proton torpedoes. The weak points of the walker were the “neck” and the bottom of the hull.

The crew consisted of 3 people: a driver, a gunner and a crew commander, who underwent careful selection and additional training. The landing force consisted of 40 fully equipped infantrymen, 5 speeders or 2 AT-STs. To disembark, the AT-AT knelt down and was released through sliding hatches. The second method was much faster: the infantry descended on cables through hatches in the bottom; this took about 15 seconds.

AT-ATs participated in almost all major battles, in all terrain and climate conditions, depending on their AT-ATs had some additions, such as additional heating or a filtration system. Significant, of course, is the famous battle on Hoth, where the Empire won a landslide victory thanks to these machines. Then a way to deal with these moves was discovered: the use of cables to entangle and overturn cars. This turned out to be a kind of surprise for the command, but General Veers got his bearings in time and competently organized the formation of combat units, which prevented a repetition of the rebel maneuver.

Imperial Troop Transport K79-S80 (Imperial Infantry Transport K79-S80)

The Imperial Infantry Transport, or IPT for short, is a multi-functional heavy armored personnel carrier used by the Imperial Army, the Assault Corps and special services. The main task of the IPT, like any armored personnel carrier, was the safe delivery of equipment, ammunition and equipment to the place where the combat mission was performed and the evacuation of the wounded. On rare occasions, vehicles were used to provide fire support for infantry.

Weapons included a double-barreled laser turret on the roof and two laser cannons on rotating spheres in front. Embrasures in the landing compartment allowed soldiers to fire, which turned the IPT into a kind of bunker and significantly increased the firepower of the vehicle. The IPT was multifunctional; it was used both for transporting troops, which consisted of 15 soldiers, and for transporting cargo or prisoners in the external compartments of the vehicle.