The scenario of the game on the stations "in search of treasures"

Scenario of the game on the stations "In search of treasure"

Rules of the game

Prior to the start of the game, all teams are briefed, where special attention is paid to safety issues during the event and the presence of a reasonable amount of risk in all tasks performed.

There are 6 stations scattered across the territory. The task of the participants is to go around all the stations in the shortest possible time, following the instructions of the waybill and earn the maximum number of points by completing tasks at the stations.

Each unit is given a map of the area (seeAppendix 1 ), where the name and location of the stations and the route sheet are indicated (seeAnnex 2 ).

The game is played by 2 teams with an equal number of players. The main goal is to collect envelopes with "secret" signs in the shortest possible time, which are given after the successful completion of each stage (one envelope per stage), and make a key line from them (the place of the lost "treasures") using the ABC "Secret signs" (lookAppendix 3 ).

All envelopes with "secret" signs that the team receives throughout the game must be sealed. The team has the right to print them only when they have passed all the stations.

You can not start the passage of the stage until the last member of the team runs up to the beginning of the stage. It is also impossible to run to the next stage until the task of this stage is completed by the last member of the team.

Each team has its own route sheet, where the start and finish times are noted, as well as notes are made at the stations (if necessary). The leaders of each squad have stopwatches to control the time (if the team reaches the station where another team is still located, the curator at the station stops the time and starts the stopwatch from the beginning of the task)

The routes of the groups must be distributed in a different sequence so that the groups are not at the same time at the same station.

Registration

Before the start of the game, the place of each station is distributed, their names are also attached there. Hiding "treasures" on the football field (in different places for each team), and in this place the emblem of each team is drawn (or attached)(lookAppendix 4 ) , emblems are also attached to the clothes of the participants.

Leading.Hello dear boys and girls! Good afternoon, the most courageous people of our center. Guys, are you ready to go on a long journey to meet dangers and adventures? There is not a single person who would not read adventure novels in childhood, who would not dream of finding buried treasures. Today we go for treasures. But unlike many treasure hunters of the past, we will definitely be lucky today. We will surely be lucky. It cannot be otherwise, because you are so brave, smart, friendly.But in order to find treasures, you need to pass tests. We have 2 teams today.

(command view)


Team: Domovyata
Motto: Domovyatam no rest - we even know how to sleep standing up!

Team "Smile"
Motto:Smile every time, it's a class for health!

Leading: Now I see that you- what do you guys need andfully preparedto search for lost treasures.So, go!

Station 1 "Fishing". (Children catch paper fish, paper clips are attached to them, and magnets on the fishing rod)

Mystery. Black birds on every page
They are silent, waiting for someone to guess them. (letters)

Station 2. « puzzles ». (school)
The team receives an envelope with "secret" signs.

Mystery. hanging sieve,

Not spun by hand. (web)

Station 3. "Song" the guys should grunt, bark, meow the song. (school)

The team receives an envelope with "secret" signs.

Mystery . In films, he can be a banker,

Lawyer or cashier.

Well, what is his role in life?

It is called ... (Actor)

Station 4. "Actor". (dining room)

One player of the team draws one card and depicts what is written on the card (“boiling kettle”, “coffee grinder”, “pierced balloon”, “cactus”, “angry pig”, “snowman”, “vacuum cleaner”, “withered flowers ""). At the same time, nothing can be said. The task of the other players is to guess what the first player depicts.

If the team guesses correctly on the first try, it gets 10 points, for each subsequent attempt - minus 1 point.

The team receives an envelope with "secret" signs.

Mystery . Letters-badges, like fighters on a parade,
In strict order built in a row.
Everyone stands in a designated place.
And the system is called ... (Alphabet)

Station 5. " Alphabet ». school

In front of the team, 15 circles with numbers are drawn in chalk.

The curator suggests translating the word "Camp" from the alphabet into numbers. The task of the team is to go through this trap, stepping only on those circles where there are numbers from the word "Camp" (13, 1, 4, 6, 18, 30). A participant who makes a mistake and gets on the wrong circle gets a penalty point.

The team receives an envelope with "secret" signs.

Mystery . Uncle Whip and Aunt Thread
Prostochkov went to catch.
Fool the simpletons
Worms were invited.
(fishing)

Station 6. " tricky fishing ». (mail)

Read the encrypted sentence.

(Answer: You have a sharp eye)

The team receives an envelope with "secret" signs.

The curator pronounces a riddle in which the name of the next station is encrypted.

Mystery . Not alive, but squeaking. (Gates)

Station 7. "Spartak Rhythm" (school) The guys must all together slam the Spartak rhythm without errors.

Station 8. The game "Prince, Princess, Dragon" (school)

The game is based on the principle of "Rock, paper scissors". Each team guesses who it will show: a prince, a princess or a dragon (it is explained that each character has its own gesture). On command, they all together show what they have in mind. The conditions are: the prince defeats the dragon, the dragon the princess, the princess conquers the prince. Play up to three points.

Station 9. "Electrical Appliance". (Club) The guys should all line up together and portray: an iron, a vacuum cleaner, a washing machine, etc.

At the last station curators give the teams a table "Alphabet "Secret signs". Players open sealed envelopes and guess the encrypted phrase - the location of the "treasures". After guessing the phrase, the team receives a signwith a picture, seeing which in a deciphered place, he will find “treasures”.

After the treasures are found, the results of the game are summed up (the result of the team is determined by the time of passing the distance, the points earned, minus the penalty points received for violations during the passage of the stages), the results are announced. The winners are awarded with certificates.

Leading. Here our journey has come to an end. You once again convinced that when we are all together, when one for all and all for one, then we are not afraid of any dangers and we will always achieve victory. You, as we promised, are lucky, you really found treasures. And we want to hope that you will continue to lead. Do you know what our main treasures are? This is our knowledge, this is our friendship.

Appendix 1.

Local map

Route sheet.

The route of the 1st detachment.

1.

Route sheet.

Route II detachment.