Card file on the topic: Entertaining game library. Entertaining mathematics

School of Yuri Okunev

Hello friends! With you Yuri Okunev.

Is it necessary to train attention - it sounds like “should I brush my teeth in the morning?”. The answer is beyond doubt. Today we will talk about tasks for the development of attention. Performing these exercises every day, you will enjoy the results after 2 weeks.

In previous articles, we discussed in detail how to conduct, and also dwelled on each age category in detail:

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In this article, I would like to summarize and introduce you to universal exercises for training attention, which will be equally interesting to perform for both adults and children.

Attention is present where consciousness is directed. The degree of concentration depends on the ability and willpower.
The following recommendations are intended to help you in the process of working on yourself and your attention.

  1. Solve puzzles more often: puzzles, charades, crosswords, sudoku. The constant load on the brain contributes to the development of mindfulness;
  2. Go in for sports, play outdoor games: tennis, badminton, volleyball. Walk long distances. By moving, we make our brain work. All thought processes improve, including attention;
  3. Do not strive to do two things at the same time, do one thing;
  4. When reading a book, turn on your imagination, imagine each literary hero before your inner eye: how he is dressed, what he said, with what intonation;
  5. Allocate time for attention development classes: do at least 10 minutes, but every day.

Exercises

The exercises below are arranged in order of increasing difficulty, although this division is arbitrary. Preschoolers are encouraged to take tasks from the first half of the list, adults can choose towards the end.

Let's get started.

  • Bell The child picks up a bell hanging on a ribbon, and at the request of an adult tries to perform movements: squats, bends, jumps. Everything must be done so that the bell does not ring.
  • peepersAn adult and a child sit opposite each other and look into the eyes. You can blink. The one who looks away first loses.
  • Sculptor. This task improves tactile perception. Blindfold the child's eyes with a scarf and ask them to mold something from plasticine. Let at first it will be a very simple element - a ball, a sausage. Gradually, the figures can be complicated, sculpting entire sculptures.

  • Notice everything. Put 8 items in a row on the table. Let the child look at them for 5-10 seconds, then cover the objects with an opaque cape. The child remembers and says what was on the table.Now we open the cape again for 10 seconds, close it and ask the child to tell in what order the objects were, what color each of them was.We swap 2 or 3 items in places. Open the cape, the child looks for 5-10 seconds. We close. The child must say from memory what has changed.
  • Correction test. We take any text for 8-10 lines. It is necessary to cross out one letter in the text (let's say “a”), circle the other (“o”) and place the third (“k”) in a box. 1.5 minutes for the whole task.
  • Repeat after me. This method helps to increase the amount of attention and memory.
    We lay out a composition of 6-8 matches on the table, close it. The child must look at the matches for 10 seconds, remember how they lie, then lay out the same design from their matches. Gradually, the task becomes more difficult, an increasing number of matches are introduced, bringing up to 15.
  • Countdown. Ask your child to count objects, such as cars, while walking outside, using descending counting: 20, 19, 18, etc. If it fails, let it start over. When improving the performance of the task, you can complicate the task: count from 30, 50 and even from 100.
  • Indian. Invite the child to play "Indians". You need to freeze in place and listen. Who will hear more sounds and noises? It is necessary not only to catch sounds, but to say from what they arose. The one who hears the most wins.

  • Read and listen. A task that develops the ability to distribute attention between different types of activities.
    Turn on the recording of an interesting fairy tale. While listening, let the child read a book, preferably a short story. At the end, we ask you to retell the content of the story, and then ask what the child remembers from the fairy tale. Ideally, the content of both the fairy tale and the story should be well conveyed.
  • Rainbow. Close your eyes and try to imagine with your inner eye all the colors of the rainbow in turn: red, orange, yellow, etc. Colors must be presented quite clearly, it can be in the form of a colored circle or a solid background, hold each image for at least 2 seconds. If you cannot see any color, repeat the task again.

  • Hand. A very good task for the development of voluntary attention. It is carried out in the form of a competition-game.
    Participants take a sheet of paper, circle their palm on it, each finger. Then numbers from 1 to 100 are entered inside the image. Numbers can be depicted in different sizes, larger, smaller, stretched and scattered on different sides of the picture. The harder it is to find these numbers, the better. The players change sheets. Now you need to find all numbers from 1 to 100 for speed. Whoever is faster - he won.
  • Player. We turn on the music and adjust the volume so that the music sounds very quiet, at the limit of hearing, but the sounds are clearly distinguished. We listen to music. The exercise is performed no more than 3 minutes.
  • Sequence of numbers. Write a sequence of 25 digits. Now find all pairs of adjacent numbers that add up to the number 12. Try to complete the task in a minute.

Simulator Wikium

There are other ways to train. You can develop all the properties of your attention using an electronic simulator Wikium. Quite simple and attractive flash games of this service will not leave you indifferent.

The Wikium technique, thanks to many years of scientific research by its creators, allows you to achieve significant improvements in attention in a short time, of course, subject to regular training.

Practice and share your experiences. Subscribe to blog news, invite friends.
Good luck! And see you soon! Sincerely, Yuri Okunev.

The development of attention, unfortunately, is not an easy task, primarily because it requires high self-organization, and primarily from adults who conduct classes with the child. The fact is that you need to practice every day, with the rarest exception (for example, if you or your child get sick), but the lesson should not be long - only 15-20 minutes. In tasks of this type, the motivation of the baby, his focus on results, is very important.

It is important for your child to choose the “magic key”, why he needs to be attentive, and in general to understand what attention is, and what “benefits” can be gained by becoming more attentive. Of course, there is no “general recipe” for choosing a motive, because each person has his own interests and you can’t comb everyone one size fits all, so think about what is important and interesting for your baby.

By completing tasks, the child will develop attentiveness, train observation and perseverance, and all this should take place in a playful way. Do not overwork the child in the classroom, let it be an exciting and joyful daily game of mother and child or psychologist and child.

"Correction test"

On the form, in 2 minutes, looking through all the lines in order, find and cross out all the signs specified in the sample, for example, all black triangles and white rhombuses. Please note that the task runs exactly 2 minutes. It is necessary to complete the task strictly in order in order to consolidate the skill of scanning space, that is, to view the lines from left to right. The main goal of this task is to teach the child to gather as much as possible, to concentrate for a relatively short period of time. At each lesson, the tables and icons change. Next time it can be letters, numbers, other shapes.

"Find the hidden object"

In all the variety of lines, the child needs to find the depicted object and color it. You can draw any object yourself, and then hide it under chaotic lines.

"Don't Miss the Cotton"

The child is given a task: when he hears words belonging to a certain category, he must somehow show this, for example, by clapping his hands. The child is read a set of thematically selected words or a pre-prepared text, listening to which the child must perform this exercise.

Instruction: “Clap your hands when you hear any male name: Masha, Tanya, Kolya, Nikolai, Christina, Alexandra, Semyon, Stepan, Sergey, Olga, Ira, Irina, Innokenty, Kesha, Sharik, Shurik, Lenya, Lena, Nikita , Vera, Murka, Bobik, dad, kitten, Seryozha, Andryushka, Dimochka, Larisa, Uliana, Kuzma, Zoya, Evgeny.

Instruction 2: “Jump once in place when you hear the color name. Brilliant, blue, red, beautiful, green, purple, brown, light, white, gloomy, dull, green, blue, black, dark, yellow, matte, rough, multi-colored, gray, bright, smooth, extinct, salad, pink " .

Instruction 3: “When you hear the name of a wild animal, sit down. Duck, swan, wolf, cow, dog, wild dog dingo, elephant, tiger, horse, rooster, cat, giraffe, leopard, monkey, hedgehog, squirrel, owl, crow, elk, deer, turkey, ground squirrel.

Instruction 4: “When you hear the name of a vegetable, jump up. Tomato, strawberry, apple, cucumber, pumpkin, peach, onion, plum, potato, zucchini, radish, cranberry, cloudberry, cabbage, turnip, lingonberry, beet, garlic, pear, currant.

"Corrector-1"

In this exercise, the child needs to fill in the empty shapes with icons according to the model, as shown in the sample. and each lesson the tables and icons change.

"Pathfinders"

Invite the child to carefully consider the drawing in which any objects or characters are hidden. They can be barely noticeable or be in the most unexpected parts of the picture. The main thing is to be careful and find all the items that you agreed to look for.
Instructions: “Find and color all the birds in the picture. How many? Now color the whole drawing to the end.

"Princess Nesmeyana"

The child turns into Princess Nesmeyana for the duration of the game. At the command “freeze”, he freezes, and no matter what happens around him, in no case should he laugh. The task of an adult is to try to make the child laugh or make him move, observing only one condition: you must not touch the frozen one.

"Sculptor"

Ask the child to close his eyes or tie them up, and like this, suggest sculpting a figure by touch. If your child copes well with plasticine, then you can sculpt something more complex; if it doesn’t work out very well, then you can do the simplest thing - a ball or a cube. You can sculpt anything - it's better to start with simple forms, gradually moving to more complex ones.

"Yes" and "no" do not say

Do not call black and white. The game consists in the fact that the child is forbidden to use certain words. From the name it is clear that a ban is introduced on the pronunciation of the words "yes", "no", "black", "white". You can ask about anything - about books, toys, flowers, entertainment. The respondent must remember that forbidden words should not be spoken under any circumstances. In addition to the rule on forbidden words, it is worth agreeing that pauses between a question and an answer cannot be delayed and that a long silence can also lead to a loss. In order for the game not to continue indefinitely, the time of the game dialogue is limited, for example, three minutes. If the person answering the questions does not make mistakes during this time, then he wins. Both an adult and, subsequently, a child can play the role of asking questions.

"Confusion"

Depending on the plot of the drawing, a story is created that is told to the child. The main thing in this task is that which remains unchanged in any storyline - a web of mixed up lines, the interweaving of which the child needs to figure out.
Instruction: "Find which kitten is playing with a ball."

"Quiet Relay"

Give the baby a bell. Let him hold it by the ribbon. Ask the child, holding the bell in his hands, to perform various movements. At the same time, he needs to try so that the bell does not ring.

"Don't ring, my bell"

Put a few items on the table - plates, spoons, bells, rattles - anything that can tinkle. Ask the child to shift several objects from place to place so that not a sound is made.

Ball game "Alive - inanimate"

Introduce the child to the concepts of “animate” and “inanimate”, explain that all animate, living objects are “who”, and inanimate, inanimate objects are “what”. Give some examples. Explain the rules of the game: when you, throwing the ball, call something alive - the ball must be caught, inanimate - the ball cannot be caught.

"Spikers"

To play, you will need counting sticks or matches. Let's say you took matches. Take ten matches, mix them in your hands and pour them on the table so that they do not scatter too widely, but touch each other. Players pull out one match at a time so that no other lying match moves. The player, under whose hand more than one match moved at the same time, passes the move to another player. The one who pulls out the most matches wins.

"Fables"

There are errors in the figure. Ask your child to find them and show you. Then offer to color in a funny picture.

"Coins"

The child takes a handful of tokens or coins. He needs to, holding the coins in his palm, put them in a pile on the table, adding one at a time from above. It is important that all folded coins are initially in the hand, and that the child lays them out, taking them out with his fingers from the middle of the palm. And, of course, he must do all this with only one hand.

"Sun"

An adult “draws” or “writes” certain symbols on the child’s back with his finger. You can depict objects, letters, numbers - depending on the level of general development of your child. It is better to start with the use of simple drawings - the sun, the Christmas tree, the house. The first few times you can draw on those areas of the skin where the child can see, so that he can correlate what he feels and what he sees into a single whole. With more developed bodily sensitivity, you can use more complex images or write whole examples or words. Everything will depend on your imagination and the level of development of your child.

"What did the artist forget?"

The child, examining the images in which something is missing, completes the missing details. The main goal of the game is to teach the child to find features, to see the details. In the course of this task, the ability to see errors and inaccuracies develops, the preschooler learns to control the correctness of the execution.

"Peepers"

You need to sit or stand opposite each other and intently, without looking up, look into each other's eyes, while blinking is allowed. The one who first looks away loses. If you are starting this game with a very young child, it seems to me that the main thing in this case will be to motivate him, give in in time, praise, emotionally respond to his successes and failures.

"Halves"

For this task, you will need cards on which drawings are drawn, only half open. These may be the upper or lower halves of the pictures, or maybe the left or right, or maybe some other hidden particles. The meaning of the task is to restore the missing elements.

"Find the differences between the pictures"

A sheet is placed in front of the child, on which two similar drawings are drawn. Together with an adult, he examines what is drawn and looks for differences between the images. After that, the child paints one of the drawings.

"Look closely"

In my opinion, this is the most difficult task of all presented here, since it requires absolute self-accountability of what is being done and why, and this is not always possible, because it is one thing what an adult wants, and another thing is what a child wants and how much he realizes the necessity of what is happening.

Invite your child to sit comfortably, relax, and look at an object very closely for a certain amount of time. It is better to choose a small time interval, from 1 to 5 minutes. An adult can offer an object for contemplation, or the person performing the task himself can choose. It is worth warning in advance that attention will be scattered, there will be a desire to look away, but you need to restrain yourself from this and continue to consider the subject. By an effort of will, you need to return to the subject under consideration again and again, examine it up and down, find all the new smallest details and details. You can blink, the main thing is to keep your gaze. If you can motivate the child, you can complicate this exercise. Invite the child to close his eyes, imagine an object, let's say an apple, and "examine" it in as much detail as possible, imagining how it turns first one side, then the other. The exercise is very difficult on the one hand, but very effective on the other. It is important to resolve the issue with the motivation and willpower of the performer.

"Smart Tables"

The questions and tasks offered to the child are quite simple and practically do not require any special knowledge from him. The main difficulty for the performer is to limit the amount of time - for each task 2-5 seconds. In addition to the time limit, a prerequisite is the one-time presentation of the task, that is, each task is read out only once, otherwise it simply loses its developmental meaning. The child is informed about the rules for performing the exercise in advance so that he knows and is ready for these restrictions. When dictating tasks, you need to pronounce the words clearly and clearly so that the child understands you.

1. “If you are a boy, draw a sun, if a girl, then a flower.
2. Put a dot in the circle.
3. Draw three circles, paint over any not the first circle.
4. Color in the shape that has three corners.
5. Fill in the arrow pointing down.
6. Draw a circle under the line.
7. Fill in the first square and the last one,
8. Draw any round object.
9. Circle the number that is greater.
10. If the trees are green, then draw a circle, if blue, then a square.
11. Draw a triangle inside the circle.
12. If dogs can meow, then put a plus sign.
13. Divide the circle in half.
14. Underline all triangles.
15. Write any number.

"Smart Tables". 2nd option

1. “If it is winter, draw a circle, if not, a square.
2. Fill in the third circle and cross out the first one.
3. If the dogs are barking, put a plus sign in the triangle, if not - a minus sign.
4. Draw as many squares as there are bears in the Three Bears fairy tale.
5. If you are a girl, then you need to draw a bow, and if a boy, then a ball.
6. Put a dot above the line, and draw an oval below it.
7. If there are 5 fingers on the hand, cross out all ones, if another number - all deuces.
8. Divide the second line from the top in half.
9. Paint over the figure without corners.
10. Put a point in each triangle.
11. If Rita is the name of a boy, write any letter, if the name of a girl, then any number.
12. Draw three triangles, and cross out the middle one.
13. Draw a fish.
14. Draw as many sticks as there are seasons.
15. Put three dots not in a circle.

"Smart Tables". 3rd option

1. “If an apple is a fruit, write how much it will be to add 1 to 2, if a vegetable, then subtract 1 from 2.
2. Draw as many squares as the cat's paws.
3. Draw as many circles as there are tails on a cow.
4. Draw any green vegetable.
5. Draw what is higher - a bush or a tree.
6. Put 5 dots in the square and connect them with a line.
7. If today is a clear day, draw the sun, if cloudy - a cloud.
8. If fish can swim, then draw a wave.
9. If a pear is a vegetable, write the sum of the numbers 1 and 1.
10. Draw a triangle in a square and a square in a circle.
11. Color in the smaller shape, and circle the larger one.
12. Shade the square.
13. Draw a circle inside the triangle, and put three dots in the square.
14. If the cat is an animal, draw a triangle, if not, then a circle.
15. Draw three plus signs and one equal sign, cross out those signs that are less.

"Smart Tables". 4th option
1. “Trace all the shapes that don't have corners.
2. Put one dot in each corner of the square.
3. Draw as many circles as there are piglets in the Three Little Pigs.
4. Cross out all the circles.
5. Put a plus in the square, and a minus in the triangle.
6. Choose an extra shape, and paint over it.
7. Connect the lower end of the fourth line with the upper end of the fifth.
8. Cross out all the shapes without corners.
9. Solve only the third example.
10. Put a plus under each minus.
11. Put a plus in the smaller triangle.
12. Solve any one not the third example.
13. Draw a circle inside the triangle.
14. Fill in all the triangles.
15. Underline the largest number.

"Smart Tables". 5th option

1. “Connect the upper end of the third line with the upper end of the first.
2. Draw a circle above the bar and a check mark below it.
3. Put one in the circle.
4. Fill in all the circles.
5. If the written numbers are equal, circle them.
6. If it's winter, draw a triangle, if not - a square.
7. If you can walk on the ceiling, put a plus, if not - a dash.
8. Divide in half all sides of the square.
9. Underline the third word with one line, the second with two, cross out the first.
10. Put three points in the square so that they are outside the triangle,
11. If it's morning, put a plus in a triangle, if not - in a square.
12. Cross out the figure with the most angles.
13. Circle the longer word.
14. Draw a line and put four dots on it.
15. Paint over the second circle, put a dot in the third, and cross out the last two.

You can also buy board games for children, they will help to spend time usefully and develop the thinking, logic and memory of the child.

New Year's road toy library for children 6-8 years old

New Year's game library "Road adventure of the Snow Maiden" for children 6-8 years old


Description: I bring to your attention a New Year's game library. Games will bring children not only a festive mood, but also help in mastering the basics of the Rules of the Road. Game material will be interesting and useful for teachers of all educational institutions.

New Year's game library for children 6-8 years old. Road adventure of the Snow Maiden

Target: Creating a festive New Year's mood.
Tasks:
To consolidate in games the knowledge of children about road signs, traffic signals, about the Rules of the road;
Develop logical thinking, memory, ingenuity, speed, orientation in space, speech, the ability to work in groups, in a team;
Cultivate a friendly attitude towards each other, politeness, a desire to learn the Rules of the road.
Material and equipment: 2 easels; a large snowball made of cotton wool; tape recorder, phonogram of the New Year's round dance; soft toy monkey; 2 hoops; 4 gymnastic sticks; skittles; 3 small low tables; a large snowflake (telegram, on the other hand, a route diagram is drawn); 2 sets of paper circles (traffic signals); snowflakes, stars, with the image of road signs in the middle 10-12 pieces; 2 cut into parts of the Christmas tree; 3 large snowflakes with signs, cut into several pieces.
Characters: presenter, Hare, Santa Claus, Snow Maiden.

The course of the holiday.

Leading. A merry winter brought us a holiday,
The green tree came to visit us.
Hello, New Year's holiday,
Christmas tree and winter holiday!
All my friends today
We'll invite you to the Christmas tree.
(looks around, hands up)
It's time for us to start the holiday
And where is the Snow Maiden with Santa Claus?
Hare. (runs in with a big snowflake)
Telegram! Telegram! (gives the presenter a telegram)
I found it in the forest under the tree!
Leading. I wonder what telegram is? (looks at the snowflake)
Yes, it is not simple, with a sound message (record sounds)
"Dear Guys! Happy New Year everyone! 2016 is the Year of the Monkey according to the Eastern calendar. The Snow Queen hid the little Monkey in her ice palace. And without it, the New Year will not come. You must help free her. The Snow Queen swept up, covered all the roads and paths. There are no road signs or traffic lights. If people do not follow the rules of the road, then trouble can happen. The path ahead of you is not easy. Follow the route indicated on the map. I'm waiting for you at the Snow Queen's palace. Hurry, see you soon! Your Snow Maiden.
Leading. How can we be? Guys, do you agree to go on the road and save the Monkey?
Children. (answer) Yes!
Leading. And here is the map (turns the snowflake over). Put it in a prominent place for everyone to see.
(looks at the map) So... We're moving to the right. There is a big snowdrift here, it's not easy to get through. Guys, what can you drive through snow and snowdrifts in winter?
Children. Sledges, sledges, snowmobiles, skis…
Snow Maiden. To complete this task, you need 3 teams of 3 people.

Game "Collect winter transport"
They are laid out on 3 tables: (a sled cut into pieces on one table, a sleigh on the other, a snowmobile on the third). 3 players are called to each table. The team that quickly assembles the picture from the parts wins.





Leading. Guys, the Snow Queen did her best. What did she hide under the snowdrift? What are those lights?
Children. (answer) Traffic lights! Traffic light!
Leading. The traffic light needs to be fixed. How are traffic lights located?
Children. (children's answers)

The game "Who will fix the traffic light faster"
2 teams of 3 people must assemble a traffic light. Each team is given colored circles (traffic signals). At the leader’s signal, the team must run across to the other side of the site, overcoming obstacles: run between two gymnastic sticks, jump into and out of the hoop, run between the pins and line up in a certain sequence one after another to make a traffic light. It all depends on your imagination and imagination. The team that overcomes the obstacles without violations and “fixes” the traffic light wins.


Leading. Where should we move now? (looks at the map).
I see some traces. It is not clear whose footprints these are, everything was powdered with snow. Maybe these are your footprints in the snow, hare?
Hare. Looks like mine..or not mine.. (thinks). I ran here, but the tracks were already covered with snow. I can not see anything. You need to keep walking the path. Let the guys help.

Game "Lay traces" (quiz)
Play 2 teams of 5 people. The team lines up one after the other. Each team member gets 1 trail. The team must make a path from the footprints by answering the quiz questions. The first in the team answers the question, if the answer is correct, then he puts his mark on the track and stands last in the team; if he didn’t answer, then he leaves with the trail and also stands last in the team. If someone has traces left, then the fans help answer questions and the traces are laid out on the track of the team they prefer. The team with the most footprints in the snow wins (meaning they answered the most questions).


Questions for the quiz:
1. Multi-seat car for the transport of passengers (bus)
2. Loud special machine beep (siren)
3. Part of the road on which pedestrians are walking (sidewalk)
4. Striped transition markings ("zebra")
5. Crossing point (crossroad)
6. Driver or pedestrian not complying with traffic rules (violator)
7. Person using transport (passenger)
8. Where are traffic lights installed (at the crossroads)
9. Bend in the road (turn)
10. Vintage horse-drawn carriage (coach)

Leading. There are footprints in the snow. The guys just have to go as quickly as possible and tread the path.
Game "Follow the trail"
There are two teams of 5 people. They stand one after another, clinging to the train. You need to walk along the path track to track, without disengaging, run around the hoop and go back in the same way. The team that follows the tracks without breaking the rules wins.

Leading. So the tracks led us to the palace of the Snow Queen. Look, our Snow Maiden! But why is she not mobile and sad? (go around the Snow Maiden in a circle, consider).
Hare. The Snow Maiden was bewitched by the Snow Queen. We need to urgently call Santa Claus!
Children. (speaking in unison) Santa Claus! Santa Claus! Santa Claus!
Father Frost. So I got to you
At least a little delayed.
How many people are in the hall,
I know that you were waiting for me.
Happy New Year to you, friends,
Finally, I have arrived.
I overcame all obstacles
I knew that I would be welcome here.
Hare. We are very glad to see you, Santa Claus! Look, the Snow Queen has bewitched the Snow Maiden, and you have a magic staff. Disenchant, Snow Maiden!
Father Frost. Don't be afraid guys
Now I'm blowing on her
And I will disenchant the Snow Maiden.
Conjure a woman, conjure a grandfather,
Live, Snow Maiden! (walks around the Snow Maiden, blows on the Snow Maiden three times, touches the staff and she comes to life)
Snow Maiden. Thank you, friends
I became the same again.
Oh guys, I'm glad you found me. Now we will all find the Monkey together. Let's eat it.

The Snow Maiden invites several guys to look for the Monkey with her, they find her. The monkey sits on a chair or on a cube, not far from the Christmas tree, next to it on three spacings are split pictures.

Snow Maiden. Guys, the Monkey from colored ice floes is collecting something.
Let's help her, because the Snow Queen will not let her out of the palace if the pieces of ice are not assembled into a picture. I wonder what should happen here?
(lays ice cubes on the tables - split pictures)

Game "Collect a snowflake"
Cut pieces of snowflakes are laid out on 3 tables. 3 players are called to each table to collect a snowflake (in the middle there should be an image of a road sign). For example, "Pedestrian crossing", "Main road", "Underground pedestrian crossing"
The team that collects the snowflake faster and correctly names the road sign wins.

Snow Maiden. What beautiful snowflakes turned out, not simple, but with
road signs, which the guys correctly named.
The Snow Queen moved in a sleigh, in a reindeer sleigh, and she herself dreamed of a ride in a car. Guys, why didn't she succeed?
Children.(answer) She couldn't drive a car. She didn't have a car. Didn't know the road signs. She didn't know the rules of the road, etc.
Snow Maiden. The Snow Queen in her sleigh could move wherever she pleased. And she believed that there was no need to know the Rules of the Road. She was angry with people that there were a lot of cars on the roads. So she came up with a test for us.
Leading. Let's assemble and decorate a Christmas tree for the Snow Queen so that she is no longer angry.
Some guys will collect Christmas trees, others will decorate.
For the game you need 2 teams of 5 people. Each team member attaches his piece to the easel


Relay game: "Who will collect the Christmas tree faster"
Leading. Look how pretty the trees are. But what is not on the Christmas trees?
Children: toys!
Leading. And the toys will be special on the Christmas trees - snowflakes and stars with
with road signs.

Game - relay race: "Dress up the Christmas tree"

Play 2 teams of 5 people. Team members take turns attaching 1 sign toy with magnets to the Christmas tree. And the last member of the team attaches a star at the top. The team that quickly decorates the Christmas tree with toys and correctly names the road signs wins.




Leading. So the Christmas trees sparkled with toys, stars,
Snowflakes.
Father Frost. Near the green Christmas tree Let's get together in a round dance!
Soon, soon, New Year!
(A phonogram sounds, the children, together with Santa Claus and the Snow Maiden, dance in a round dance)
Father Frost. Come on, guys, answer,
How do you welcome winter?
What are you having fun with?
What do you play in winter?
Children. (Children's answers: skiing, skating, sledding, etc.)
Father Frost. Then listen to my riddles:
1. In the yard in the morning the game,
The kids played.
Shouts: “Puck!”, “By!”, “Beat!” -
So there is a game... (hockey)
2. Every evening I go
Draw circles on ice.
Only not with pencils, but with shiny ones ... (skates)
3. Beat bolder with this stick,
So that the blow was like from a cannon,
This is a hockey stick
And she is called... (stick)
4. We are with ram's horns,
We rush down the hill ourselves,
And climb the mountain
We start to get stuck. (sled)
5. Two stripes in the snow,
Leave on the run.
I fly from them with an arrow,
And they are after me again. (skis)
Snow Maiden. Guys, do you like to play in the snow? Everyone stand in a big circle. Look at my snowball. To the music, we will pass it to each other, and when the music stops, whoever has a snowball in their hands should tell us a poem, you can even sing a song, dance.
(The game is repeated 3-4 times)
The children stay in the circle.

Father Frost. Here is the New Year's Eve
It's time for us to finish.
For you to grow big
I wish you, children,
So that you do not know worries,
And I'll be back to you in a year.
Leading.
MONKEY is the sun,
Joy, happiness and enthusiasm,
There is courage and ingenuity,
Boundless vision!
Snow Maiden.
I wish everyone on the planet
IN MONKEY New Year:
Let warmth, love and affection
The furry beast will bring!

201 3 year

Competitive play

program

The job of a primary school teacher

MOU "Secondary school No. 26"

Snyatkova Natalya Valerievna.

Target: promote the mental and physical development of students.

Tasks:

    To teach children to find signs of objects - to guess riddles.

    Cultivate a sense of collectivism, mutual assistance, helping each other.

    To cultivate love for the native language, oral folk art.

    Develop coordination of movements through participation in sports competitions.

Equipment:

    Pencils, felt-tip pens, album sheets.

    Dry horns, long strong threads.

    Toy cars, 1 per team, skittles.

    Rings or hoops, ring throw.

    2 paper circles for each team.

The game can be played between teams or individually, each participant accumulates certain tokens. When summing up the results, prizes are received by those who have more of them. Or the team with the most points.

Friends! Reliable friends!

Nothing else can be said here.

They are welcome here, they are welcome here

They are called everywhere and everywhere

They will give you their warmth

now they are waiting in this room!

    Warm up.

Guess what I am?

    On a tree in the breeze we rustle.

The time will come - let's fly together

And quietly rustle under our feet ... (leaves)

    Where there are shores

I flow ... (river)

    I'm going to my friend Ninochka

Along a narrow ... (path)

    Day and night hard worker - mole

I dug myself underground ... (move)

    I'm standing in front of you

But you don't see me.

I am only

Reflection of you (mirror).

    Up - down goes,

Carries people (elevator).

    It will smooth out all the wrinkles

On a diaper and a sheet (iron).

    I'm sharp and sharp

Spoons younger sister (fork).

    "What's true and what's not?" - I'm waiting for your answer to my question ...

Is it true that:

Does the grasshopper hear with its feet?

Yes!

Do cuckoos hatch their own chicks?

Yes!

Can a person live in the world for as long as 300 years?

Not!

Is it bad for your health to sleep at lunchtime?

Not!

Does vinaigrette grow on trees?

Not!

Is it hot in Australia?

Yes!

Snow, blizzard, blizzard suddenly hit Africa?

Not!

Are there birds in the world that can't fly?

Yes!

Do some birds like to steal?

Yes!

Is there a breadfruit in the world somewhere?

Yes!

Are the stars almost uncountable in the sky?

Not!

Is a computer game very harmful for a child?

Does a heron have only one leg?

Not!

Do you have an answer for every question?

Yes!

Well, it's time to say goodbye, are you tired, children?

Yes!

    The game "trees, bushes, paths, bumps"

We develop attention, concentration. We perform movements on the words:

"tree" - players raise their hands up

"Shrub" - put your hands on your belt

"bump" - bow low

"path" - put their hands on each other's shoulders

"hazel" - clap your hands

The task of the players is to be extremely attentive and quickly orient themselves in the situation. The winners receive the honorary title of the most attentive.

    Connoisseurs of nature .

    • Not fire, but burning zealously, what is my name ... (nettle)

      On the nose, the beast wears a horn and is called ... (rhinoceros)

      It’s not easy to carry your own house on yourself ... (snail)

      Like a whirlwind, it flies, escaping, shy from the enemy ... (hare)

      Lives calmly, not in a hurry,

He carries a shield just in case.

Under it, not knowing fear,

Walking ... (turtle)

    In autumn, the first leaves are like tears.

Quietly they drop to the ground ... (birches)

    In the field, the garden - just a disaster!

Weed crops are suppressed ... (quinoa)

    A log floats on the river -

Oh, it's sinister!

For those who fell into the river

Bite off the nose ... (crocodile)

    I dig a hole day and night,

I don't know about the sun.

Who will find my long move

    He will immediately say - this is ... (mole)

    Can swim all day in icy water ... (seal)

    Here's salt for you, here's bread and a spoon, cooked for dinner ... (potatoes)

    Mysterious game of artists.

Condition:

The teacher makes a riddle, the players must draw a riddle in 1 minute. The one who managed to draw correctly first gets additional points.

    Under the pine along the path

Who is standing among the grass?

There is a leg, but no boots,

There is a hat - no head (mushroom)

    What is in front of us:

Two shafts behind the ears

In front of the wheel

And a nurse on the nose (glasses)

    round, ruddy

I grow on a branch

Adults love me

And little kids (apple)

    An asterisk circled

A little in the air.

Sat and melted

On my palm (snowflake)

    Cold, cold

Let me lick you once (ice cream).

    Helpers game.

1 person is called from the team. Whose participant will put more dry horns on a thread in 1 minute.

    Fortunetellers - thinkers .

The game is aimed at finding an extraordinary, original answer to the question asked.

    Can a penguin call himself a bird? (no, he doesn't speak)

    What is lighter than 1 kg of iron or 1 kg of cotton? (same)

    What dishes can not be drunk? (from empty)

    What stingy tree of berries regrets, and therefore blushes with shame? (Rowan)

    Which wheel is missing on the car? (spare)

    Why does a tourist wear a backpack? (behind)

    Why do birds fly? (across the sky)

    What goes forward and never back? (age)

    What is the tongue in the mouth for? (behind teeth)

    What can be heard but never seen? (song)

    What kind of comb do not comb? (rooster)

    Why do birds fly south? (can't walk)

    Who has a hat without a head, a leg without a boot? (at mushroom)

    When does a heron stand on one leg? (when the second one is raised)

    The game "Military drivers".

The team is given a toy car. Skittles are placed along the route - obstacles. The task of the players: rolling a car behind them on a string, drive through an obstacle course. The second player repeats the route of the first. Whose team does not knock down the pins and comes first is considered the winner.

    The game "Fly - Tsokotuha".

Each team player is given a piece of money (a ring or a hoop), which they must throw on the ring throw. Whose team will quickly and correctly cope, she won. 1 point for each hit.

    The game "Kochki".

Each participant is given 2 circles - bumps. On which he must cross to the other side, shifting circles. Passes the baton to the next participant.

Summing up the game.

How good it is to eat

Among other planets

this planet,

It's good to be here

So many good people

So much light.

Everyone must be somewhere

Miracle to meet once

Childhood is not given in vain,

It's waiting for the magic.